private void DrawSpline(Context g) { var infos = GetDrawingInfos (); foreach (var controlPoints in ControlPoints) { int points = controlPoints.Count; SplineInterpolator interpolator = new SplineInterpolator (); IList<int> xa = controlPoints.Keys; IList<int> ya = controlPoints.Values; PointD[] line = new PointD [size]; for (int i = 0; i < points; i++) { interpolator.Add (xa [i], ya [i]); } for (int i = 0; i < line.Length; i++) { line[i].X = (float)i; line[i].Y = (float)(Utility.Clamp(size - 1 - interpolator.Interpolate (i), 0, size - 1)); } g.LineWidth = 2; g.LineJoin = LineJoin.Round; g.MoveTo (line [0]); for (int i = 1; i < line.Length; i++) g.LineTo (line [i]); infos.MoveNext (); var info = infos.Current; g.Color = info.Color; g.LineWidth = info.IsActive ? 2 : 1; g.Stroke (); } }
private UnaryPixelOp MakeUop() { UnaryPixelOp op; byte[][] transferCurves; int entries; switch (mode) { case ColorTransferMode.Rgb: UnaryPixelOps.ChannelCurve cc = new UnaryPixelOps.ChannelCurve(); transferCurves = new byte[][] { cc.CurveR, cc.CurveG, cc.CurveB }; entries = 256; op = cc; break; case ColorTransferMode.Luminosity: UnaryPixelOps.LuminosityCurve lc = new UnaryPixelOps.LuminosityCurve(); transferCurves = new byte[][] { lc.Curve }; entries = 256; op = lc; break; default: throw new InvalidEnumArgumentException(); } int channels = transferCurves.Length; for (int channel = 0; channel < channels; channel++) { SortedList<int, int> channelControlPoints = control_points[channel]; IList<int> xa = channelControlPoints.Keys; IList<int> ya = channelControlPoints.Values; SplineInterpolator interpolator = new SplineInterpolator(); int length = channelControlPoints.Count; for (int i = 0; i < length; i++) { interpolator.Add(xa[i], ya[i]); } for (int i = 0; i < entries; i++) { transferCurves[channel][i] = Utility.ClampToByte(interpolator.Interpolate(i)); } } return op; }