public World() { InitializeComponent(); KeyDown += MyKeyDown; KeyUp += MyKeyUp; label1.Text = "Press Space to start game"; ball = new Ball(new Vector( -5, 5), pictureBox2, this); player1 = new Paddle(pictureBox3,this); player2 = new Paddle(pictureBox1,this); }
public void checkCollision(Paddle paddle) { checkWallCollision(); checkPaddleCollision(paddle); }
public PingPongLogic(int height, int width) { paddle = new Paddle(height, width); paddle2 = new Paddle(height, width); ball = new Ball(height, width); }