private void sizeClick(object o, EventArgs e) { SizeDialog dialog = new SizeDialog("Change the size of this puzzle", this.puzzleBoard.PuzzleSize); if (dialog.ShowDialog() == DialogResult.OK) { this.puzzleBoard.ChangeSize(dialog.ChosenSize); this.OnResize(); } }
private void moveClick(object o, EventArgs e) { SizeDialog dialog = new SizeDialog("Move the puzzle" + Environment.NewLine + "(use negative values to move left or up)", Point.Empty, "Move:"); dialog.Text = "Move puzzle"; if (dialog.ShowDialog() == DialogResult.OK) { this.puzzleBoard.Move(dialog.ChosenSize); this.Draw(); } }
private void newPuzzleClick(object o, EventArgs e) { this.clearMessage(); SizeDialog dialog = new SizeDialog("Create a new picross puzzle."); if (dialog.ShowDialog() == DialogResult.OK) { this.puzzleBoard = new PuzzleBoard(dialog.ChosenSize.X, dialog.ChosenSize.Y, Settings.Get.EditorMode); this.OnResize(); } }