//private Spline spline;
        //private Keyframe[] curveKeys;

        void OnEnable()
        {
            ropeRenderer = target as RopeRenderer;
            //spline = ropeRenderer.GetComponent<Spline>();
        }
        //private Spline spline;
        //private Keyframe[] curveKeys;

        void OnEnable()
        {
            ropeRenderer = target as RopeRenderer;
            //spline = ropeRenderer.GetComponent<Spline>();        
        }