public static ICollection <PiecePlacement> PlaceStandardChessPeices (SquareBoard board, Player player1, Player player2) { ICollection <PiecePlacement> placedPieces = new List <PiecePlacement>(); ICollection <Square> squares = AlgebraicNotatator.GetStandardChessSquares(board); return(placedPieces); }
public PickAndPlayService(PickAndPlaySettings settings) { Settings = settings; Board = new SquareBoard(settings.BoardSize); Squares = AlgebraicNotatator.GetStandardChessSquares(Board); Sender = new GCoderSender(); Sender.Start(); Sender.SendHome(); Sender.SetSepeed(Settings.Speed); State = new GameState(); }