private void openFollowPlayerForm_Click(object sender, EventArgs e) { VectorTestingForm form = new VectorTestingForm(); form.Closed += (o, args) => { Show(); }; Hide(); form.Show(this); }
private void openFollowPlayerForm_Click(object sender, EventArgs e) { VectorTestingForm form = new VectorTestingForm(); form.Closed += (o, args) => { Show(); }; Hide(); form.Show(this); }