public Vector2D(Coordinate2D coordinate2D) { Coordinate2D = coordinate2D; Length = Math.Sqrt(Math.Pow(Coordinate2D.X, 2) + Math.Pow(Coordinate2D.Y, 2)); Corner = Math.Asin(Coordinate2D.Y/Length); }
public Vector2D(double length, double corner) { Length = length; Corner = corner; Coordinate2D = new Coordinate2D(Math.Cos(corner)*length, Math.Sin(corner)*length); }