// // Get convolution rendering settings. // static public ConvolutionOption GetConvolutionOption() { CustomPhononSettings customSettings = FindObjectOfType <CustomPhononSettings>(); if (customSettings) { return(customSettings.convolutionOption); } return(ConvolutionOption.Phonon); }
// // Get Ray tracing option. // static public SceneType GetRayTracerOption() { CustomPhononSettings customSettings = FindObjectOfType <CustomPhononSettings>(); if (customSettings) { return(customSettings.rayTracerOption); } return(SceneType.Phonon); }
// Returns Convolution Option. // Safe to call this function without Initialize being called on Phonon Manager. public ConvolutionOption ConvolutionOption() { CustomPhononSettings customSettings = CustomPhononSettings(); if (customSettings) { return(customSettings.convolutionOption); } return(Phonon.ConvolutionOption.Phonon); }
// Returns Scene Type. // Safe to call this function without Initialize being called on Phonon Manager. public SceneType RayTracerOption() { CustomPhononSettings customSettings = CustomPhononSettings(); if (customSettings) { return(customSettings.rayTracerOption); } return(SceneType.Phonon); }
// // Get compute device settings. // static public ComputeDeviceType GetComputeDeviceSettings(out int numComputeUnits, out bool useOpenCL) { CustomPhononSettings customSettings = FindObjectOfType <CustomPhononSettings>(); if (customSettings) { numComputeUnits = customSettings.numComputeUnits; useOpenCL = customSettings.useOpenCL; return(customSettings.computeDeviceOption); } numComputeUnits = 0; useOpenCL = false; return(ComputeDeviceType.CPU); }
// Returns Compute Device Type. // Safe to call this function without Initialize being called on Phonon Manager. public ComputeDeviceType ComputeDeviceSettings(out int numComputeUnits, out bool useOpenCL) { CustomPhononSettings customSettings = CustomPhononSettings(); if (customSettings && customSettings.convolutionOption == Phonon.ConvolutionOption.TrueAudioNext) { numComputeUnits = customSettings.numComputeUnits; useOpenCL = true; return(ComputeDeviceType.GPU); } numComputeUnits = 0; useOpenCL = false; return(ComputeDeviceType.CPU); }
// // Draws the inspector. // public override void OnInspectorGUI() { serializedObject.Update(); PhononGUI.SectionHeader("Simulation Setting"); serializedObject.FindProperty("rayTracerOption").enumValueIndex = EditorGUILayout.Popup("Raytracer Options", serializedObject.FindProperty("rayTracerOption").enumValueIndex, optionsRayTracer); PhononGUI.SectionHeader("Renderer Setting"); serializedObject.FindProperty("convolutionOption").enumValueIndex = EditorGUILayout.Popup("Convolution Options", serializedObject.FindProperty("convolutionOption").enumValueIndex, optionsConvolution); CustomPhononSettings customSettings = serializedObject.targetObject as CustomPhononSettings; if (customSettings.convolutionOption == ConvolutionOption.TrueAudioNext) { EditorGUILayout.PropertyField(serializedObject.FindProperty("numComputeUnits")); } EditorGUILayout.HelpBox("This is an experimental feature. Please contact the developers to get relevant documentation to use Custom Phonon Settings feature.", MessageType.Info); serializedObject.ApplyModifiedProperties(); }