public override void OnUpdate() { Keyboard keyboard = Keyboard.current; if (keyboard.leftArrowKey.wasPressedThisFrame) { CheatToggles.enableBI = !CheatToggles.enableBI; if (CheatToggles.enableBI) { CheatToggles.enableBIGhost = true; CheatToggles.enableBIMissions = true; CheatToggles.enableBIPlayer = true; } else { CheatToggles.enableBIGhost = false; CheatToggles.enableBIMissions = false; CheatToggles.enableBIPlayer = false; } MelonLogger.Log("[+] Basic informations: Toggled " + (CheatToggles.enableBI ? "On" : "Off")); } if (keyboard.upArrowKey.wasPressedThisFrame) { CheatToggles.enableEsp = !CheatToggles.enableEsp; if (!CheatToggles.enableEspGhost && !CheatToggles.enableEspPlayer && !CheatToggles.enableEspBone && !CheatToggles.enableEspOuija && !CheatToggles.enableEspEmf && !CheatToggles.enableEspFuseBox) { CheatToggles.enableEsp = true; } if (CheatToggles.enableEsp) { CheatToggles.enableEspGhost = true; CheatToggles.enableEspPlayer = true; CheatToggles.enableEspBone = true; CheatToggles.enableEspOuija = true; CheatToggles.enableEspEmf = true; CheatToggles.enableEspFuseBox = true; } else { CheatToggles.enableEspGhost = false; CheatToggles.enableEspPlayer = false; CheatToggles.enableEspBone = false; CheatToggles.enableEspOuija = false; CheatToggles.enableEspEmf = false; CheatToggles.enableEspFuseBox = false; } MelonLogger.Log("[+] ESP: Toggled " + (CheatToggles.enableEsp ? "On" : "Off")); } if (keyboard.downArrowKey.wasPressedThisFrame) { CheatToggles.enableFullbright = !CheatToggles.enableFullbright; MelonLogger.Log("[+] Fullbright: Toggled " + (CheatToggles.enableFullbright ? "On" : "Off")); if (CheatToggles.enableFullbright == true) { Fullbright.Enable(); } else { Fullbright.Disable(); } } if (keyboard.insertKey.wasPressedThisFrame || keyboard.deleteKey.wasPressedThisFrame || keyboard.rightCtrlKey.wasPressedThisFrame) { CheatToggles.guiEnabled = !CheatToggles.guiEnabled; MelonLogger.Log("[+] GUI: Toggled " + (CheatToggles.guiEnabled ? "On" : "Off")); if (CheatToggles.guiEnabled) { Cursor.lockState = CursorLockMode.None; Cursor.visible = true; if (myPlayer != null) { myPlayer.field_Public_FirstPersonController_0.enabled = false; } } else { Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; if (myPlayer != null) { myPlayer.field_Public_FirstPersonController_0.enabled = true; } } } if (keyboard.hKey.wasPressedThisFrame && !CheatToggles.guiEnabled && CheatToggles.enableHotkeys) { Trolling.Hunt(); } if (keyboard.iKey.wasPressedThisFrame && !CheatToggles.guiEnabled && CheatToggles.enableHotkeys) { Trolling.Interact(); } if (keyboard.oKey.wasPressedThisFrame && !CheatToggles.guiEnabled && CheatToggles.enableHotkeys) { Trolling.Appear(); } if (keyboard.pKey.wasPressedThisFrame && !CheatToggles.guiEnabled && CheatToggles.enableHotkeys) { Trolling.Idle(); } if (keyboard.uKey.wasPressedThisFrame && !CheatToggles.guiEnabled && CheatToggles.enableHotkeys) { Trolling.LockDoors(3); } if (keyboard.lKey.wasPressedThisFrame && !CheatToggles.guiEnabled && CheatToggles.enableHotkeys) { Trolling.LockDoors(1); } }
public override void OnUpdate() { Keyboard keyboard = Keyboard.current; if (keyboard.leftArrowKey.wasPressedThisFrame) { CheatToggles.enableBasicInformations = !CheatToggles.enableBasicInformations; MelonLogger.Log("[+] Basic informations: Toggled " + (CheatToggles.enableBasicInformations ? "On" : "Off")); } if (keyboard.upArrowKey.wasPressedThisFrame) { CheatToggles.enableEsp = !CheatToggles.enableEsp; MelonLogger.Log("[+] ESP: Toggled " + (CheatToggles.enableEsp ? "On" : "Off")); } if (keyboard.downArrowKey.wasPressedThisFrame) { CheatToggles.enableFullbright = !CheatToggles.enableFullbright; MelonLogger.Log("[+] Fullbright: Toggled " + (CheatToggles.enableFullbright ? "On" : "Off")); if (CheatToggles.enableFullbright == true) { Fullbright.Enable(); } else { Fullbright.Disable(); } } if (keyboard.insertKey.wasPressedThisFrame) { CheatToggles.guiEnabled = !CheatToggles.guiEnabled; MelonLogger.Log("[+] GUI: Toggled " + (CheatToggles.guiEnabled ? "On" : "Off")); if (CheatToggles.guiEnabled) { Cursor.lockState = CursorLockMode.None; Cursor.visible = true; if (myPlayer != null) { myPlayer.field_Public_FirstPersonController_0.enabled = false; } } else { Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; if (myPlayer != null) { myPlayer.field_Public_FirstPersonController_0.enabled = true; } } } if (keyboard.deleteKey.wasPressedThisFrame) { CheatToggles.enableDebug = !CheatToggles.enableDebug; MelonLogger.Log("[+] Debug: Toggled " + (CheatToggles.enableDebug ? "On" : "Off")); } if (keyboard.hKey.wasPressedThisFrame && !CheatToggles.guiEnabled) { Trolling.Hunt(); } if (keyboard.iKey.wasPressedThisFrame && !CheatToggles.guiEnabled) { Trolling.Interact(); } if (keyboard.oKey.wasPressedThisFrame && !CheatToggles.guiEnabled) { Trolling.Appear(); } if (keyboard.pKey.wasPressedThisFrame && !CheatToggles.guiEnabled) { Trolling.Idle(); } if (keyboard.uKey.wasPressedThisFrame && !CheatToggles.guiEnabled) { Trolling.LockDoors(3); } if (keyboard.lKey.wasPressedThisFrame && !CheatToggles.guiEnabled) { Trolling.LockDoors(1); } }
public override void OnGUI() { if (CheatToggles.guiEnabled) { if (initializedScene > 1) { if (GUI.Toggle(new Rect(500f, 2f, 150f, 20f), CheatToggles.guiGhost, "Ghost GUI") != CheatToggles.guiGhost) { CheatToggles.guiGhost = !CheatToggles.guiGhost; CheatToggles.guiGhostTroll = false; CheatToggles.guiESP = false; CheatToggles.guiHelper = false; CheatToggles.guiHelperInfo = false; CheatToggles.guiTroll = false; CheatToggles.guiDebug = false; CheatToggles.guiTest = false; CheatToggles.guiFeatureCollection = false; } if (CheatToggles.guiGhost == true) { if (GUI.Toggle(new Rect(650f, 2f, 150f, 20f), CheatToggles.enableEspGhost, "Ghost ESP") != CheatToggles.enableEspGhost) { CheatToggles.enableEspGhost = !CheatToggles.enableEspGhost; MelonLogger.Log("[+] ESP: Toggled " + (CheatToggles.enableEspGhost ? "On" : "Off")); } if (GUI.Toggle(new Rect(650f, 22f, 150f, 20f), CheatToggles.guiGhostTroll, "Troll Options") != CheatToggles.guiGhostTroll) { CheatToggles.guiGhostTroll = !CheatToggles.guiGhostTroll; } if (CheatToggles.guiGhostTroll == true) { if (GUI.Button(new Rect(800f, 2f, 150f, 20f), "Hunt") && levelController != null) { Trolling.Hunt(); } if (GUI.Button(new Rect(800f, 22f, 150f, 20f), "Idle") && levelController != null) { Trolling.Idle(); } if (GUI.Button(new Rect(800f, 42f, 150f, 20f), "Appear") && levelController != null) { Trolling.Appear(); } if (GUI.Button(new Rect(800f, 62f, 150f, 20f), "Unappear") && levelController != null) { Trolling.UnAppear(); } if (GUI.Button(new Rect(800f, 82f, 150f, 20f), "FuseBox") && levelController != null) { Trolling.FuseBox(); } } } if (GUI.Toggle(new Rect(500f, 22f, 150f, 20f), CheatToggles.guiESP, "ESP GUI") != CheatToggles.guiESP) { CheatToggles.guiESP = !CheatToggles.guiESP; CheatToggles.guiGhost = false; CheatToggles.guiGhostTroll = false; CheatToggles.guiHelper = false; CheatToggles.guiHelperInfo = false; CheatToggles.guiTroll = false; CheatToggles.guiDebug = false; CheatToggles.guiTest = false; CheatToggles.guiFeatureCollection = false; } if (CheatToggles.guiESP == true) { if (GUI.Toggle(new Rect(650f, 2f, 150f, 20f), CheatToggles.enableEspGhost, "Ghost ESP") != CheatToggles.enableEspGhost) { CheatToggles.enableEspGhost = !CheatToggles.enableEspGhost; MelonLogger.Log("[+] Ghost ESP: Toggled " + (CheatToggles.enableEspGhost ? "On" : "Off")); } if (GUI.Toggle(new Rect(650f, 22f, 150f, 20f), CheatToggles.enableEspPlayer, "Player ESP") != CheatToggles.enableEspPlayer) { CheatToggles.enableEspPlayer = !CheatToggles.enableEspPlayer; MelonLogger.Log("[+] Player ESP: Toggled " + (CheatToggles.enableEspPlayer ? "On" : "Off")); } if (GUI.Toggle(new Rect(650f, 42f, 150f, 20f), CheatToggles.enableEspBone, "Bone ESP") != CheatToggles.enableEspBone) { CheatToggles.enableEspBone = !CheatToggles.enableEspBone; MelonLogger.Log("[+] Bone ESP: Toggled " + (CheatToggles.enableEspBone ? "On" : "Off")); } if (GUI.Toggle(new Rect(650f, 62f, 150f, 20f), CheatToggles.enableEspOuija, "Ouija ESP") != CheatToggles.enableEspOuija) { CheatToggles.enableEspOuija = !CheatToggles.enableEspOuija; MelonLogger.Log("[+] Ouija ESP: Toggled " + (CheatToggles.enableEspOuija ? "On" : "Off")); } if (GUI.Toggle(new Rect(650f, 82f, 150f, 20f), CheatToggles.enableEspFuseBox, "FuseBox ESP") != CheatToggles.enableEspFuseBox) { CheatToggles.enableEspFuseBox = !CheatToggles.enableEspFuseBox; MelonLogger.Log("[+] FuseBox ESP: Toggled " + (CheatToggles.enableEspFuseBox ? "On" : "Off")); } if (GUI.Toggle(new Rect(650f, 102f, 150f, 20f), CheatToggles.enableEspEmf, "Emf ESP") != CheatToggles.enableEspEmf) { CheatToggles.enableEspEmf = !CheatToggles.enableEspEmf; MelonLogger.Log("[+] Emf ESP: Toggled " + (CheatToggles.enableEspEmf ? "On" : "Off")); } } if (GUI.Toggle(new Rect(500f, 42f, 150f, 20f), CheatToggles.guiHelper, "Helper GUI") != CheatToggles.guiHelper) { CheatToggles.guiHelper = !CheatToggles.guiHelper; CheatToggles.guiGhost = false; CheatToggles.guiGhostTroll = false; CheatToggles.guiESP = false; CheatToggles.guiHelperInfo = false; CheatToggles.guiTroll = false; CheatToggles.guiDebug = false; CheatToggles.guiTest = false; CheatToggles.guiFeatureCollection = false; } if (CheatToggles.guiHelper == true) { if (GUI.Toggle(new Rect(650f, 2f, 150f, 20f), CheatToggles.guiHelperInfo, "Basic Info") != CheatToggles.guiHelperInfo) { CheatToggles.guiHelperInfo = !CheatToggles.guiHelperInfo; } if (CheatToggles.guiHelperInfo == true) { if (GUI.Toggle(new Rect(800f, 2f, 150f, 20f), CheatToggles.enableBIGhost, "Ghost Info") != CheatToggles.enableBIGhost) { CheatToggles.enableBIGhost = !CheatToggles.enableBIGhost; MelonLogger.Log("[+] Ghost Info: Toggled " + (CheatToggles.enableBIGhost ? "On" : "Off")); } if (GUI.Toggle(new Rect(800f, 22f, 150f, 20f), CheatToggles.enableBIMissions, "Missions Info") != CheatToggles.enableBIMissions) { CheatToggles.enableBIMissions = !CheatToggles.enableBIMissions; MelonLogger.Log("[+] Missions Info: Toggled " + (CheatToggles.enableBIMissions ? "On" : "Off")); } if (GUI.Toggle(new Rect(800f, 42f, 150f, 20f), CheatToggles.enableBIPlayer, "Player Info") != CheatToggles.enableBIPlayer) { CheatToggles.enableBIPlayer = !CheatToggles.enableBIPlayer; MelonLogger.Log("[+] Player Info: Toggled " + (CheatToggles.enableBIPlayer ? "On" : "Off")); } } if (GUI.Toggle(new Rect(650f, 22f, 150f, 20f), CheatToggles.enableFullbright, "Enable Fullbright") != CheatToggles.enableFullbright) { CheatToggles.enableFullbright = !CheatToggles.enableFullbright; MelonLogger.Log("[+] Fullbright: Toggled " + (CheatToggles.enableFullbright ? "On" : "Off")); if (CheatToggles.enableFullbright) { Fullbright.Enable(); } else { Fullbright.Disable(); } } if (GUI.Toggle(new Rect(650f, 42f, 150f, 20f), CheatToggles.enableHotkeys, "Enable Troll Hotkeys") != CheatToggles.enableHotkeys) { CheatToggles.enableHotkeys = !CheatToggles.enableHotkeys; MelonLogger.Log("[+] Troll Hotkeys: Toggled " + (CheatToggles.enableHotkeys ? "On" : "Off")); } } if (GUI.Toggle(new Rect(500f, 62f, 150f, 20f), CheatToggles.guiTroll, "Troll GUI") != CheatToggles.guiTroll) { CheatToggles.guiTroll = !CheatToggles.guiTroll; CheatToggles.guiGhost = false; CheatToggles.guiGhostTroll = false; CheatToggles.guiESP = false; CheatToggles.guiHelper = false; CheatToggles.guiHelperInfo = false; CheatToggles.guiDebug = false; CheatToggles.guiTest = false; CheatToggles.guiFeatureCollection = false; } if (CheatToggles.guiTroll == true) { if (GUI.Button(new Rect(650f, 2f, 150f, 20f), "Lock Exit Doors") && levelController != null) { Trolling.LockDoors(1); } if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Lock All Doors") && levelController != null) { Trolling.LockDoors(2); } if (GUI.Button(new Rect(650f, 42f, 150f, 20f), "Unlock Exit Doors") && levelController != null) { Trolling.LockDoors(3); } if (GUI.Button(new Rect(650f, 62f, 150f, 20f), "Unlock All Doors") && levelController != null) { Trolling.LockDoors(4); } if (GUI.Button(new Rect(650f, 82f, 150f, 20f), "Door knock") && levelController != null) { Trolling.EventDoorKnock(); } if (GUI.Button(new Rect(650f, 102f, 150f, 20f), "Random Event") && levelController != null) { Trolling.Interact(); } } if (GUI.Toggle(new Rect(500f, 82f, 150f, 20f), CheatToggles.guiDebug, "Debug GUI") != CheatToggles.guiDebug) { CheatToggles.guiDebug = !CheatToggles.guiDebug; CheatToggles.guiGhost = false; CheatToggles.guiGhostTroll = false; CheatToggles.guiESP = false; CheatToggles.guiHelper = false; CheatToggles.guiHelperInfo = false; CheatToggles.guiTroll = false; CheatToggles.guiTest = false; CheatToggles.guiFeatureCollection = false; } if (CheatToggles.guiDebug == true) { if (GUI.Toggle(new Rect(650f, 2f, 150f, 20f), CheatToggles.enableDebug, "Enable Debug") != CheatToggles.enableDebug) { CheatToggles.enableDebug = !CheatToggles.enableDebug; MelonLogger.Log("[+] Debug: Toggled " + (CheatToggles.enableDebug ? "On" : "Off")); } } if (GUI.Toggle(new Rect(500f, 102f, 150f, 20f), CheatToggles.guiTest, "New Features") != CheatToggles.guiTest) { CheatToggles.guiTest = !CheatToggles.guiTest; CheatToggles.guiGhost = false; CheatToggles.guiGhostTroll = false; CheatToggles.guiESP = false; CheatToggles.guiHelper = false; CheatToggles.guiHelperInfo = false; CheatToggles.guiTroll = false; CheatToggles.guiDebug = false; CheatToggles.guiFeatureCollection = false; } if (CheatToggles.guiTest == true) { if (GUI.Button(new Rect(650f, 2f, 150f, 20f), "Random Light Use") && levelController != null) { LightSwitch lightSwitchr = lightSwitches[new System.Random().Next(0, lightSwitches.Count)]; if (lightSwitchr != null) { lightSwitchr.UseLight(); } MelonLogger.Log("[+] Random Light Use"); } if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "All Lights On") && levelController != null) { foreach (LightSwitch lightSwitchaon in lightSwitches) { lightSwitchaon.TurnOn(true); lightSwitchaon.TurnOnNetworked(true); } MelonLogger.Log("[+] All Lights On"); } if (GUI.Button(new Rect(650f, 42f, 150f, 20f), "All Lights Off") && levelController != null) { foreach (LightSwitch lightSwitchaoff in lightSwitches) { lightSwitchaoff.TurnOff(); lightSwitchaoff.TurnOffNetworked(true); } MelonLogger.Log("[+] All Lights Off"); } if (GUI.Button(new Rect(650f, 62f, 150f, 20f), "Blinking Lights") && levelController != null) { foreach (LightSwitch lightSwitchsrlb in lightSwitches) { lightSwitchsrlb.field_Public_PhotonView_0.RPC("FlickerNetworked", 0, Trolling.getRPCObject(0, false)); } MelonLogger.Log("[+] Blinking Lights "); } if (GUI.Button(new Rect(650f, 82f, 150f, 20f), "Disable All Features") && levelController != null) { DisableAll(); MelonLogger.Log("[+] Disable All"); } } if (GUI.Toggle(new Rect(500f, 122f, 150f, 20f), CheatToggles.guiFeatureCollection, "Feature Coll. GUI") != CheatToggles.guiFeatureCollection) { CheatToggles.guiFeatureCollection = !CheatToggles.guiFeatureCollection; CheatToggles.guiGhost = false; CheatToggles.guiGhostTroll = false; CheatToggles.guiESP = false; CheatToggles.guiHelper = false; CheatToggles.guiHelperInfo = false; CheatToggles.guiTroll = false; CheatToggles.guiDebug = false; CheatToggles.guiTest = false; } if (CheatToggles.guiFeatureCollection == true) { if (GUI.Button(new Rect(650f, 2f, 150f, 20f), "Hunt") && levelController != null) { Trolling.Hunt(); } if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Idle") && levelController != null) { Trolling.Idle(); } if (GUI.Button(new Rect(650f, 42f, 150f, 20f), "Appear") && levelController != null) { Trolling.Appear(); } if (GUI.Button(new Rect(650f, 62f, 150f, 20f), "Unappear") && levelController != null) { Trolling.UnAppear(); } if (GUI.Button(new Rect(650f, 82f, 150f, 20f), "FuseBox") && levelController != null) { Trolling.FuseBox(); } if (GUI.Button(new Rect(800f, 2f, 150f, 20f), "Lock Exit Doors") && levelController != null) { Trolling.LockDoors(1); } if (GUI.Button(new Rect(800f, 22f, 150f, 20f), "Lock All Doors") && levelController != null) { Trolling.LockDoors(2); } if (GUI.Button(new Rect(800f, 42f, 150f, 20f), "Unlock Exit Doors") && levelController != null) { Trolling.LockDoors(3); } if (GUI.Button(new Rect(800f, 62f, 150f, 20f), "Unlock All Doors") && levelController != null) { Trolling.LockDoors(4); } if (GUI.Button(new Rect(800f, 82f, 150f, 20f), "Door knock") && levelController != null) { Trolling.EventDoorKnock(); } if (GUI.Button(new Rect(800f, 102f, 150f, 20f), "Random Event") && levelController != null) { Trolling.Interact(); } if (GUI.Button(new Rect(950f, 2f, 150f, 20f), "Random Light Use") && levelController != null) { LightSwitch lightSwitchr = lightSwitches[new System.Random().Next(0, lightSwitches.Count)]; if (lightSwitchr != null) { lightSwitchr.UseLight(); } MelonLogger.Log("[+] Random Light Use"); } if (GUI.Button(new Rect(950f, 22f, 150f, 20f), "All Lights On") && levelController != null) { foreach (LightSwitch lightSwitchaon in lightSwitches) { lightSwitchaon.TurnOn(true); lightSwitchaon.TurnOnNetworked(true); } MelonLogger.Log("[+] All Lights On"); } if (GUI.Button(new Rect(950f, 42f, 150f, 20f), "All Lights Off") && levelController != null) { foreach (LightSwitch lightSwitchaoff in lightSwitches) { lightSwitchaoff.TurnOff(); lightSwitchaoff.TurnOffNetworked(true); } MelonLogger.Log("[+] All Lights Off"); } if (GUI.Button(new Rect(950f, 62f, 150f, 20f), "Blinking Lights") && levelController != null) { foreach (LightSwitch lightSwitchsrlb in lightSwitches) { lightSwitchsrlb.field_Public_PhotonView_0.RPC("FlickerNetworked", 0, Trolling.getRPCObject(0, false)); } MelonLogger.Log("[+] Blinking Lights"); } } } else { if (initializedScene == 1) { if (GUI.Button(new Rect(500f, 2f, 150f, 20f), "+ 1.000$") && levelController == null) { var money = FileBasedPrefs.GetInt("PlayersMoney", 0); MelonLogger.Log("[+] Money set from " + money + " to " + (money + 1000)); FileBasedPrefs.SetInt("PlayersMoney", money + 1000); playerStatsManager.UpdateMoney(); } if (GUI.Button(new Rect(500f, 22f, 150f, 20f), "- 1.000$") && levelController == null) { var money = FileBasedPrefs.GetInt("PlayersMoney", 0); MelonLogger.Log("[+] Money set from " + money + " to " + (money - 1000)); FileBasedPrefs.SetInt("PlayersMoney", money - 1000); playerStatsManager.UpdateMoney(); } if (GUI.Button(new Rect(500f, 42f, 150f, 20f), "+ 100XP") && levelController == null) { FileBasedPrefs.SetInt("myTotalExp", FileBasedPrefs.GetInt("myTotalExp", 0) + 100); playerStatsManager.UpdateExperience(); playerStatsManager.UpdateLevel(); MelonLogger.Log("[+] XP: +100"); } if (GUI.Button(new Rect(500f, 62f, 150f, 20f), "- 1.000XP") && levelController == null) { FileBasedPrefs.SetInt("myTotalExp", FileBasedPrefs.GetInt("myTotalExp", 0) - 1000); playerStatsManager.UpdateExperience(); playerStatsManager.UpdateLevel(); MelonLogger.Log("[+] XP: -1.000"); } GUI.SetNextControlName("changeName"); playerName = GUI.TextArea(new Rect(650f, 2f, 150f, 20f), playerName); if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Change Name")) { GUI.FocusControl("changeName"); PhotonNetwork.NickName = playerName; MelonLogger.Log("[+] Set name: " + playerName); } } } } if (CheatToggles.enableEspGhost || CheatToggles.enableEspPlayer || CheatToggles.enableEspBone || CheatToggles.enableEspOuija || CheatToggles.enableEspEmf || CheatToggles.enableEspFuseBox) { ESP.Enable(); } if (CheatToggles.enableBIGhost || CheatToggles.enableBIMissions || CheatToggles.enableBIPlayer) { GUI.Label(new Rect(0f, 0f, 500f, 160f), "", "box"); } if (CheatToggles.enableBIGhost) { BasicInformations.EnableGhost(); GUI.Label(new Rect(10f, 2f, 300f, 50f), "<color=#00FF00><b>Ghost Name:</b> " + (ghostNameAge ?? "") + "</color>"); GUI.Label(new Rect(10f, 17f, 300f, 50f), "<color=#00FF00><b>Ghost Type:</b> " + (ghostType ?? "") + "</color>"); GUI.Label(new Rect(10f, 47f, 400f, 50f), "<color=#00FF00><b>Evidence:</b> " + (evidence ?? "") + "</color>"); GUI.Label(new Rect(10f, 32f, 300f, 50f), "<color=#00FF00><b>Ghost State:</b> " + (ghostState ?? "") + "</color>"); GUI.Label(new Rect(10f, 62f, 400f, 50f), "<color=#00FF00><b>Responds to:</b> " + (ghostIsShy ?? "") + "</color>"); } else { BasicInformations.DisableGhost(); } if (CheatToggles.enableBIMissions) { BasicInformations.EnableMissions(); } if (CheatToggles.enableBIPlayer) { BasicInformations.EnablePlayer(); GUI.Label(new Rect(10f, 77f, 300f, 50f), "<color=#00FF00><b>My Sanity:</b> " + (myPlayerSanity ?? "N/A") + "</color>"); } }
public override void OnGUI() { GUI.Label(new Rect(10f, 160f, 100f, 50f), "<b><color=#A302B5>ESP:</color> " + (CheatToggles.enableEsp ? "<color=#00C403>On" : "<color=#C40000>Off") + " </color></b>"); GUI.Label(new Rect(10f, 175f, 100f, 50f), "<b><color=#A302B5>Fullbright:</color> " + (CheatToggles.enableFullbright ? "<color=#00C403>On" : "<color=#C40000>Off") + " </color></b>"); GUI.Label(new Rect(10f, 190f, 100f, 50f), "<b><color=#A302B5>Basic Info:</color> " + (CheatToggles.enableBasicInformations ? "<color=#00C403>On" : "<color=#C40000>Off") + " </color></b>"); if (CheatToggles.enableBasicInformations) { BasicInformations.Enable(); GUI.Label(new Rect(0f, 0f, 500f, 160f), "", "box"); GUI.Label(new Rect(10f, 2f, 300f, 50f), "<color=#00FF00><b>Ghost Name:</b> " + (ghostNameAge ?? "N/A") + "</color>"); GUI.Label(new Rect(10f, 17f, 300f, 50f), "<color=#00FF00><b>Ghost Type:</b> " + (ghostType ?? "N/A") + "</color>"); GUI.Label(new Rect(10f, 47f, 400f, 50f), "<color=#00FF00><b>Evidence:</b> " + (evidence ?? "N/A") + "</color>"); GUI.Label(new Rect(10f, 32f, 300f, 50f), "<color=#00FF00><b>Ghost State:</b> " + (ghostState ?? "N/A") + "</color>"); GUI.Label(new Rect(10f, 62f, 400f, 50f), "<color=#00FF00><b>Responds to:</b> " + (ghostIsShy ?? "N/A") + "</color>"); GUI.Label(new Rect(10f, 77f, 300f, 50f), "<color=#00FF00><b>My Sanity:</b> " + (myPlayerSanity ?? "N/A") + "</color>"); } if (CheatToggles.enableEsp) { ESP.Enable(); } if (CheatToggles.guiEnabled) { if (initializedScene > 1) { if (GUI.Button(new Rect(500f, 2f, 150f, 20f), "Hunt") && levelController != null) { Trolling.Hunt(); } if (GUI.Button(new Rect(500f, 22f, 150f, 20f), "Idle") && levelController != null) { Trolling.Idle(); } if (GUI.Button(new Rect(500f, 42f, 150f, 20f), "Appear") && levelController != null) { Trolling.Appear(); } if (GUI.Button(new Rect(500f, 62f, 150f, 20f), "Unappear") && levelController != null) { Trolling.UnAppear(); } if (GUI.Button(new Rect(500f, 82f, 150f, 20f), "FuseBox") && levelController != null) { Trolling.FuseBox(); } if (GUI.Button(new Rect(650f, 2f, 150f, 20f), "Lock Exit Doors") && levelController != null) { Trolling.LockDoors(1); } if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Lock All Doors") && levelController != null) { Trolling.LockDoors(2); } if (GUI.Button(new Rect(650f, 42f, 150f, 20f), "Unlock Exit Doors") && levelController != null) { Trolling.LockDoors(3); } if (GUI.Button(new Rect(650f, 62f, 150f, 20f), "Unlock All Doors") && levelController != null) { Trolling.LockDoors(4); } if (GUI.Button(new Rect(800f, 2f, 150f, 20f), "Default Speed") && levelController != null) { player.field_Public_FirstPersonController_0.m_WalkSpeed = 1.6f; player.field_Public_FirstPersonController_0.m_RunSpeed = 2.6f; } GUI.SetNextControlName("changeSpeed"); walkSpeedModifierString = GUI.TextArea(new Rect(800f, 22f, 150f, 20f), walkSpeedModifierString); if (GUI.Button(new Rect(800f, 42f, 150f, 20f), "Set Speed") && levelController != null) { GUI.FocusControl("changeSpeed"); walkSpeedModifierInt = Int32.Parse(walkSpeedModifierString); if (walkSpeedModifierInt > 0 && walkSpeedModifierInt < 99) { player.field_Public_FirstPersonController_0.m_WalkSpeed = 3.2f * walkSpeedModifierInt; player.field_Public_FirstPersonController_0.m_RunSpeed = 5.2f * walkSpeedModifierInt; MelonLogger.Log("[+] Set walk/run speed x " + walkSpeedModifierInt); } else { walkSpeedModifierInt = 1; MelonLogger.Log("Speed modifier not between 0-99"); } } } else { if (initializedScene == 1) { if (GUI.Button(new Rect(500f, 2f, 150f, 20f), "+ 1.000$") && levelController == null) { FileBasedPrefs.SetInt("PlayersMoney", FileBasedPrefs.GetInt("PlayersMoney", 0) + 1000); } if (GUI.Button(new Rect(500f, 22f, 150f, 20f), "+ 100XP") && levelController == null) { FileBasedPrefs.SetInt("myTotalExp", FileBasedPrefs.GetInt("myTotalExp", 0) + 100); } if (GUI.Button(new Rect(500f, 42f, 150f, 20f), "- 1.000$") && levelController == null) { FileBasedPrefs.SetInt("PlayersMoney", FileBasedPrefs.GetInt("PlayersMoney", 0) - 1000); } if (GUI.Button(new Rect(500f, 62f, 150f, 20f), "- 1.000XP") && levelController == null) { FileBasedPrefs.SetInt("myTotalExp", FileBasedPrefs.GetInt("myTotalExp", 0) - 1000); } GUI.SetNextControlName("changeName"); playerName = GUI.TextArea(new Rect(650f, 2f, 150f, 20f), playerName); if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Change Name")) { GUI.FocusControl("changeName"); PhotonNetwork.NickName = playerName; MelonLogger.Log("[+] Set name: " + playerName); } } } } }