Exemple #1
0
 // load file scriptmonkey
 public void ReloadData()
 {
     try
     {
         var data = Utils.ReadFile(ScriptFile); //read setting.json
         Userscript = JsonConvert.DeserializeObject <Script>(data);
     }
     catch (Exception ex)
     {
         Logger.w("Load data error", ex);
     }
 }
Exemple #2
0
 private void Load()
 {
     try
     {
         var data = Utils.ReadFile(FileBookmark);
         ListBookmark = JsonConvert.DeserializeObject <List <BookmarkItem> >(data);
     }
     catch (Exception ex)
     {
         Logger.w("Cannot Load History", ex);
     }
 }
Exemple #3
0
 private void Load()
 {
     try
     {
         var data = Utils.ReadFile(Filewebshell);
         ListWebshell = JsonConvert.DeserializeObject <List <WebshellItem> >(data);
     }
     catch (Exception ex)
     {
         Logger.w("Cannot Load History", ex);
     }
 }
Exemple #4
0
 private void Load()
 {
     try
     {
         var data = Utils.ReadFile(Filepass);
         ListPassword = JsonConvert.DeserializeObject <List <PasswordItem> >(data);
     }
     catch (Exception ex)
     {
         Logger.w("Cannot Load History", ex);
     }
 }
Exemple #5
0
 private void Load()
 {
     try
     {
         if (!File.Exists(downloadlog))
         {
             var dl = JsonConvert.SerializeObject(downloads);
             Utils.WriteFileAsync(downloadlog, dl);
         }
         var data = Utils.ReadFile(downloadlog);
         downloads = JsonConvert.DeserializeObject <Dictionary <int, DownloadItem> >(data);
     }
     catch (Exception ex)
     {
         Logger.w("Cannot Load Download History", ex);
     }
 }
Exemple #6
0
 public string GetBanana(int i)
 {
     if (Userscript.CacheScripts && _scriptCache.ContainsKey(this[i].Path))
     {
         return(_scriptCache[this[i].Path]);
     }
     else
     {
         string scriptcontent = Utils.ReadFile(ScriptPath + this[i].Path);
         var    content       = "function Scriptmonkey_S" + i + "_proto() {";
         if (Userscript.InjectAPI && this[i].RequiresApi)
         {
             content += scriptcontent;
         }
         if (Userscript.CacheScripts)
         {
             _scriptCache.Add(this[i].Path, scriptcontent);
         }
         return(content);
     }
 }