/// <summary> /// Deprecated Method for adding a new object to the Friendships EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToFriendships(Friendship friendship) { base.AddObject("Friendships", friendship); }
/// <summary> /// Create a new Friendship object. /// </summary> /// <param name="userRequestId">Initial value of the UserRequestId property.</param> /// <param name="id">Initial value of the Id property.</param> /// <param name="approved">Initial value of the Approved property.</param> /// <param name="requestDate">Initial value of the RequestDate property.</param> /// <param name="isPet">Initial value of the IsPet property.</param> public static Friendship CreateFriendship(global::System.Guid userRequestId, global::System.Guid id, global::System.Boolean approved, global::System.DateTime requestDate, global::System.Boolean isPet) { Friendship friendship = new Friendship(); friendship.UserRequestId = userRequestId; friendship.Id = id; friendship.Approved = approved; friendship.RequestDate = requestDate; friendship.IsPet = isPet; return friendship; }