void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.canvas = ((PeliLauta.OwnCanvas)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 10 "..\..\Lauta.xaml" ((PeliLauta.UserControl1)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Click); #line default #line hidden #line 10 "..\..\Lauta.xaml" ((PeliLauta.UserControl1)(target)).PreviewMouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.klikkaus); #line default #line hidden return; case 2: this.gridRuudukko = ((System.Windows.Controls.Grid)(target)); return; case 3: this.canvas = ((PeliLauta.OwnCanvas)(target)); return; case 4: this.A2 = ((PeliLauta.OwnCanvas)(target)); return; case 5: this.A6 = ((PeliLauta.OwnCanvas)(target)); return; } this._contentLoaded = true; }