Exemple #1
0
            internal InvokeMethod(SynthesizedDelegateSymbol containingType, BitVector byRefParameters, TypeSymbol voidReturnTypeOpt)
            {
                var typeParams = containingType.TypeParameters;

                _containingType = containingType;

                // if we are given Void type the method returns Void, otherwise its return type is the last type parameter of the delegate:
                _returnType = voidReturnTypeOpt ?? typeParams.Last();

                var parameters = new ParameterSymbol[typeParams.Length - ((object)voidReturnTypeOpt != null ? 0 : 1)];

                for (int i = 0; i < parameters.Length; i++)
                {
                    // we don't need to distinguish between out and ref since this is an internal synthesized symbol:
                    var refKind = !byRefParameters.IsNull && byRefParameters[i] ? RefKind.Ref : RefKind.None;

                    parameters[i] = new SynthesizedParameterSymbol(this, typeParams[i], i, refKind);
                }

                _parameters = parameters.AsImmutableOrNull();
            }
Exemple #2
0
        private static ImmutableArray <ParameterSymbol> GetParameters(
            PEModuleSymbol moduleSymbol,
            PEPropertySymbol property,
            ParamInfo <TypeSymbol>[] propertyParams,
            ParamInfo <TypeSymbol>[] accessorParams,
            out bool anyParameterIsBad)
        {
            anyParameterIsBad = false;

            // First parameter is the property type.
            if (propertyParams.Length < 2)
            {
                return(ImmutableArray <ParameterSymbol> .Empty);
            }

            var numAccessorParams = accessorParams.Length;

            var parameters = new ParameterSymbol[propertyParams.Length - 1];

            for (int i = 1; i < propertyParams.Length; i++) // from 1 to skip property/return type
            {
                // NOTE: this is a best guess at the Dev10 behavior.  The actual behavior is
                // in the unmanaged helper code that Dev10 uses to load the metadata.
                var  propertyParam = propertyParams[i];
                var  paramHandle   = i < numAccessorParams ? accessorParams[i].Handle : propertyParam.Handle;
                var  ordinal       = i - 1;
                bool isBad;
                parameters[ordinal] = PEParameterSymbol.Create(moduleSymbol, property, ordinal, paramHandle, propertyParam, out isBad);

                if (isBad)
                {
                    anyParameterIsBad = true;
                }
            }
            return(parameters.AsImmutableOrNull());
        }
        //internal override OverriddenOrHiddenMembersResult OverriddenOrHiddenMembers
        //{
        //    get
        //    {
        //        if (_lazyOverriddenOrHiddenMembers == null)
        //        {
        //            Interlocked.CompareExchange(ref _lazyOverriddenOrHiddenMembers, this.MakeOverriddenOrHiddenMembers(), null);
        //        }
        //        return _lazyOverriddenOrHiddenMembers;
        //    }
        //}

        private ImmutableArray<ParameterSymbol> SubstituteParameters()
        {
            var unsubstitutedParameters = _originalDefinition.Parameters;

            if (unsubstitutedParameters.IsEmpty)
            {
                return unsubstitutedParameters;
            }
            else
            {
                int count = unsubstitutedParameters.Length;
                var substituted = new ParameterSymbol[count];
                for (int i = 0; i < count; i++)
                {
                    substituted[i] = new SubstitutedParameterSymbol(this, _containingType.TypeSubstitution, unsubstitutedParameters[i]);
                }
                return substituted.AsImmutableOrNull();
            }
        }
            internal InvokeMethod(SynthesizedDelegateSymbol containingType, BitVector byRefParameters, TypeSymbol voidReturnTypeOpt)
            {
                var typeParams = containingType.TypeParameters;

                _containingType = containingType;

                // if we are given Void type the method returns Void, otherwise its return type is the last type parameter of the delegate:
                _returnType = voidReturnTypeOpt ?? typeParams.Last();

                var parameters = new ParameterSymbol[typeParams.Length - ((object)voidReturnTypeOpt != null ? 0 : 1)];
                for (int i = 0; i < parameters.Length; i++)
                {
                    // we don't need to distinguish between out and ref since this is an internal synthesized symbol:
                    var refKind = !byRefParameters.IsNull && byRefParameters[i] ? RefKind.Ref : RefKind.None;

                    parameters[i] = new SynthesizedParameterSymbol(this, typeParams[i], i, refKind);
                }

                _parameters = parameters.AsImmutableOrNull();
            }
Exemple #5
0
        private static ImmutableArray<ParameterSymbol> GetParameters(
            PEModuleSymbol moduleSymbol,
            PEPropertySymbol property,
            ParamInfo<TypeSymbol>[] propertyParams,
            ParamInfo<TypeSymbol>[] accessorParams,
            out bool anyParameterIsBad)
        {
            anyParameterIsBad = false;

            // First parameter is the property type.
            if (propertyParams.Length < 2)
            {
                return ImmutableArray<ParameterSymbol>.Empty;
            }

            var numAccessorParams = accessorParams.Length;

            var parameters = new ParameterSymbol[propertyParams.Length - 1];
            for (int i = 1; i < propertyParams.Length; i++) // from 1 to skip property/return type
            {
                // NOTE: this is a best guess at the Dev10 behavior.  The actual behavior is
                // in the unmanaged helper code that Dev10 uses to load the metadata.
                var propertyParam = propertyParams[i];
                var paramHandle = i < numAccessorParams ? accessorParams[i].Handle : propertyParam.Handle;
                var ordinal = i - 1;
                bool isBad;
                parameters[ordinal] = PEParameterSymbol.Create(moduleSymbol, property, ordinal, paramHandle, propertyParam, out isBad);

                if (isBad)
                {
                    anyParameterIsBad = true;
                }
            }
            return parameters.AsImmutableOrNull();
        }