Exemple #1
0
        public void GetPlayerInput(ref int number1, Cards cards1, int[] DopColoda, AI ai1, WinChecker winchecker1)
        {
            StringPlayerInput = Console.ReadLine();
            switch (StringPlayerInput)
            {
            case "1":
                cards1.FirstCard(ref number1, DopColoda, ai1);                //0.4
                break;

            case "2":
                cards1.SecondCard(ref number1, DopColoda, ai1);                //0.4
                break;

            case "3":
                cards1.ThirdCard(ref number1, DopColoda, ai1);                //0.4
                break;

            case "end turn":
                EndTurn(ai1);
                break;

            case "stand":
                Stand(ai1);
                break;

            case "forfeit":
                Forfeit(winchecker1, ai1);
                break;
            }
        }
Exemple #2
0
 public void Forfeit(WinChecker winchecker1, AI ai1)
 {
     winchecker1.IsWin = 2;             //2 IGROK WIN
     ai1.playerAI      = true;
 }
Exemple #3
0
        static void Main()
        {
            int number1      = 0;
            int number2      = 0;
            int numberofhods = 0;

            int[]       MainColoda   = new int[3];
            int[]       DopColoda    = new int[3];
            int[]       AIMainColoda = new int[3];
            int[]       AIDopColoda  = new int[3];
            Renderer    renderer1    = new Renderer();
            AI          ai1          = new AI();
            Cards       cards1       = new Cards();
            PlayerInput playerinput1 = new PlayerInput();
            WinChecker  winchecker1  = new WinChecker();

            cards1.CreateMainColoda(MainColoda);
            cards1.CreateDopColoda(DopColoda);
            cards1.CreateAIMainColoda(AIMainColoda);
            cards1.CreateAIDopColoda(AIDopColoda);

            while (winchecker1.IsWin == 0)
            {
                if (numberofhods == 3)
                {
                    numberofhods = 0;
                    cards1.CreateMainColoda(MainColoda);
                    cards1.CreateDopColoda(DopColoda);
                    cards1.CreateAIMainColoda(AIMainColoda);
                    cards1.CreateAIDopColoda(AIDopColoda);
                }

                switch (numberofhods) // SCORE FOR 2 PLAYERS
                {
                case 0:
                    number1 = number1 + cards1.MintCard1;
                    number2 = number2 + cards1.AIMintCard1;
                    break;

                case 1:
                    number1 = number1 + cards1.MintCard2;
                    number2 = number2 + cards1.AIMintCard2;
                    break;

                case 2:
                    number1 = number1 + cards1.MintCard3;
                    number2 = number2 + cards1.AIMintCard3;
                    break;
                }

                renderer1.RenderTable(number1, number2, numberofhods, cards1, ai1);

                if (ai1.playerAI == false) // CHECK STEP
                {
                    while (ai1.playerAI == false)
                    {
                        playerinput1.GetPlayerInput(ref number1, cards1, DopColoda, ai1, winchecker1);
                        Console.Clear();
                        renderer1.RenderTable(number1, number2, numberofhods, cards1, ai1);
                    }
                }

                if (ai1.playerAI == true)
                {
                    if (winchecker1.IsWin != 2)
                    {
                        for (int index = 0; index < 3; index++)
                        {
                            ai1.AIHod(ref number2, AIDopColoda, cards1, ai1);
                            Console.Clear();
                            renderer1.RenderTable(number1, number2, numberofhods, cards1, ai1);
                            Thread.Sleep(1000);
                        }
                    }
                    if (ai1.AIWork == true)
                    {
                        winchecker1.IsWin = 2;
                    }
                    ai1.playerAI = false;
                }

                numberofhods++;
                if (numberofhods == 3)
                {
                    winchecker1.CheckWin(ref winchecker1.IsWin, number1, number2);
                }
                Console.Clear();
            }

            winchecker1.Win(winchecker1.IsWin);
            Console.ReadKey();
        }