Exemple #1
0
 /*********
 ** Public methods
 *********/
 /// <summary>Construct an instance.</summary>
 /// <param name="monitor">Encapsulates monitoring and logging.</param>
 /// <param name="machineGroupFactory">Constructs machine groups.</param>
 /// <param name="activeMachineGroups">The active machine groups recognised by Automate.</param>
 /// <param name="disabledMachineGroups">The disabled machine groups recognised by Automate (e.g. machines not connected to a chest).</param>
 internal AutomateAPI(IMonitor monitor, MachineGroupFactory machineGroupFactory, IDictionary <GameLocation, MachineGroup[]> activeMachineGroups, IDictionary <GameLocation, MachineGroup[]> disabledMachineGroups)
 {
     this.Monitor               = monitor;
     this.MachineGroupFactory   = machineGroupFactory;
     this.ActiveMachineGroups   = activeMachineGroups;
     this.DisabledMachineGroups = disabledMachineGroups;
 }
 /*********
 ** Public methods
 *********/
 /// <summary>Construct an instance.</summary>
 /// <param name="monitor">Writes messages to the console.</param>
 /// <param name="config">The mod configuration.</param>
 /// <param name="factory">Constructs machine groups.</param>
 /// <param name="activeMachineGroups">The machines to process.</param>
 public CommandHandler(IMonitor monitor, ModConfig config, MachineGroupFactory factory, IDictionary <GameLocation, MachineGroup[]> activeMachineGroups)
 {
     this.Monitor             = monitor;
     this.Config              = config;
     this.Factory             = factory;
     this.ActiveMachineGroups = activeMachineGroups;
 }