protected override void CreateSensorTransform() { CreateSensorTransform("SteamVR HMD", headTarget.head2eyes, Quaternion.identity); SteamVrHmdComponent steamVrHmd = sensorTransform.GetComponent <SteamVrHmdComponent>(); if (steamVrHmd == null) { sensorTransform.gameObject.AddComponent <SteamVrHmdComponent>(); } }
protected static void CheckHmdComponent(HeadTarget headTarget) { if (headTarget.steamVR.sensorTransform == null) { return; } SteamVrHmdComponent sensorComponent = headTarget.steamVR.sensorTransform.GetComponent <SteamVrHmdComponent>(); if (sensorComponent == null) { headTarget.steamVR.sensorTransform.gameObject.AddComponent <SteamVrHmdComponent>(); } }
protected SteamVrHmdComponent FindHmd(uint sensorId) { if (hmd != null && hmd.trackerId == sensorId) { return(hmd); } SteamVRHead steamVrHead = humanoid.headTarget.steamVR; if (steamVrHead.steamVrHmd != null) { steamVrHead.steamVrHmd.trackerId = (int)sensorId; hmd = steamVrHead.steamVrHmd; return(hmd); } return(null); }
protected virtual void OnNewSensor(uint sensorId) { Passer.ETrackedDeviceClass deviceClass = Passer.OpenVR.System.GetTrackedDeviceClass(sensorId); switch (deviceClass) { case Passer.ETrackedDeviceClass.HMD: hmd = FindHmd(sensorId); if (hmd == null) { hmd = SteamVrHmdComponent.NewHmd(humanoid, (int)sensorId); } break; case Passer.ETrackedDeviceClass.TrackingReference: SubTracker subTracker = FindLighthouse(sensorId); if (subTracker == null) { subTracker = NewLighthouse(humanoid, sensorId); subTrackers.Add(subTracker); } break; case Passer.ETrackedDeviceClass.Controller: SteamVrControllerComponent controller = FindController(sensorId); if (controller == null) { controller = SteamVrControllerComponent.NewController(humanoid, (int)sensorId); controllers.Add(controller); } break; #if hVIVETRACKER case Passer.ETrackedDeviceClass.GenericTracker: ViveTrackerComponent viveTracker = FindViveTracker(sensorId); if (viveTracker == null) { viveTracker = ViveTracker.NewViveTracker(humanoid, sensorId); viveTrackers.Add(viveTracker); } break; #endif default: break; } }
public override void Start(HumanoidControl _humanoid, Transform targetTransform) { base.Start(_humanoid, targetTransform); tracker = headTarget.humanoid.steam; if (tracker == null || !tracker.enabled || !enabled) { return; } SetSensor2Target(); CheckSensorTransform(); sensor2TargetPosition = -headTarget.head2eyes; if (sensorTransform != null) { steamVrHmd = sensorTransform.GetComponent <SteamVrHmdComponent>(); if (steamVrHmd != null) { steamVrHmd.StartComponent(tracker.trackerTransform); } } }
public static SteamVrHmdComponent NewHmd(HumanoidControl humanoid, int trackerId = -1) { GameObject trackerPrefab = Resources.Load(resourceName) as GameObject; GameObject trackerObject = (trackerPrefab == null) ? new GameObject(resourceName) : Instantiate(trackerPrefab); trackerObject.name = resourceName; SteamVrHmdComponent trackerComponent = trackerObject.GetComponent <SteamVrHmdComponent>(); if (trackerComponent == null) { trackerComponent = trackerObject.AddComponent <SteamVrHmdComponent>(); } if (trackerId != -1) { trackerComponent.trackerId = trackerId; } trackerObject.transform.parent = humanoid.steam.trackerTransform; trackerComponent.StartComponent(humanoid.steam.trackerTransform); return(trackerComponent); }
private void OnEnable() { sensorComponent = (SteamVrHmdComponent)target; }