UpdateMesh() public méthode

public UpdateMesh ( ) : void
Résultat void
Exemple #1
0
        public override void simulate(double time)
        {
            base.simulate(time);


            ballConstrain.Center.z = -Math.Sin(DateTime.Now.Ticks / 6000000.0) * 110; //+ 40;
            ballConstrain.Center.x = Math.Cos(DateTime.Now.Ticks / 4000000.0) * 110;
            ballConstrain.UpdateMesh();

            boxConstrain.Center.z = -Math.Cos(DateTime.Now.Ticks / 6000000.0) * 110; //+ 40;
            boxConstrain.Center.x = Math.Sin(DateTime.Now.Ticks / 4000000.0) * 110;
            boxConstrain.UpdateMesh();
        }