public void HelperInit(ContentManager content, int amount, GraphicsDeviceManager graphics) { emitter = new Emitter(); emitter.Init(amount); emitter.Start(); Images = new List<Texture2D>(); Images.Add(content.Load<Texture2D>("star")); Images.Add(content.Load<Texture2D>("lazer")); Font = content.Load<SpriteFont>("Pericles8"); Rotation_Center = new Vector2(Images[emitter.Image].Width/2, Images[emitter.Image].Height/2); Size_Rectangle = new Rectangle(emitter.Size_X, emitter.Size_Y, emitter.Width, emitter.Height); pixel = content.Load<Texture2D>("pixel"); this.graphics = graphics; updateEmitterPosition(graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight); }