private void PerformTasks(TasksState <T> tasksState) { T task; lock (tasksState) { if (!tasksState.TasksToDo.Any() && !tasksState.TasksInProgress.Any()) { return; } task = FindTaskToDo(tasksState); } if (task == null) { if (tasksState.TasksInProgress.Any()) { return; } throw new Exception("There are some tasks with dependencies that can't be satisfied."); } MoveTaskToInProgress(tasksState, task); Task.Run(() => PerformTasks(tasksState)); PerformTaskAndTheTasksDependentOnIt(tasksState, task); }
private static void MoveTaskToDone(TasksState <T> tasksState, T task) { lock (tasksState) { tasksState.TasksInProgress.Remove(task); tasksState.DoneTasks.Add(task); } }
public void PerformTasks(List <T> tasks) { var tasksState = new TasksState <T>() { DoneTasks = new HashSet <T>(), TasksToDo = new List <T>(tasks), TasksInProgress = new HashSet <T>() }; PerformTasks(tasksState); }
private T FindTaskToDo(TasksState <T> tasksState) { foreach (var task in tasksState.TasksToDo) { var dependencies = _getDependenciesFunction(task); if (dependencies.All(d => tasksState.DoneTasks.Contains(d))) { return(task); } } return(null); }
private void PerformTaskAndTheTasksDependentOnIt(TasksState <T> tasksState, T task) { _performTaskFunction(task).ContinueWith(taskResult => { if (!taskResult.Result) { return; } MoveTaskToDone(tasksState, task); PerformTasks(tasksState); }).Wait(); }