protected PlayerBattleMenu(PlayerTypes playerType) : base(MenuTypes.Horizontal)
        {
            PlayerType = playerType;

            Texture2D battleGFX = AssetManager.Instance.LoadRawTexture2D($"{ContentGlobals.BattleGFX}.png");

            SwitchIcon = new CroppedTexture2D(battleGFX, new Rectangle(651, 13, 78, 30));

            CroppedTexture2D tacticsButton = new CroppedTexture2D(battleGFX, new Rectangle(146, 844, 24, 24));
            CroppedTexture2D itemsButton   = new CroppedTexture2D(battleGFX, new Rectangle(146, 812, 24, 24));

            ActionButtons.Add(new ActionButton("Tactics", tacticsButton, MoveCategories.Tactics, new TacticsSubMenu()));

            ActionSubMenu itemMenu = null;

            if (CheckUseDipMenu() == false)
            {
                itemMenu = new ItemSubMenu(1, 0);
            }
            else
            {
                itemMenu = new ItemDipSubMenu();
            }

            ActionButtons.Add(new ActionButton("Items", itemsButton, MoveCategories.Item, itemMenu));
        }
        protected PlayerBattleMenu(PlayerTypes playerType) : base(MenuTypes.Horizontal)
        {
            SwitchIcon = new CroppedTexture2D(AssetManager.Instance.LoadAsset <Texture2D>($"{ContentGlobals.UIRoot}/Battle/BattleGFX"),
                                              new Rectangle(651, 13, 78, 30));

            PlayerType = playerType;

            ActionButtons.Add(new ActionButton("Tactics", AssetManager.Instance.LoadAsset <Texture2D>("UI/Battle/JumpButton"),
                                               MoveCategories.Tactics, new TacticsSubMenu()));

            ActionSubMenu itemMenu = null;

            if (CheckUseDipMenu() == false)
            {
                itemMenu = new ItemSubMenu(1, 0);
            }
            else
            {
                itemMenu = new ItemDipSubMenu();
            }

            ActionButtons.Add(new ActionButton("Items", AssetManager.Instance.LoadAsset <Texture2D>("UI/Battle/JumpButton"),
                                               MoveCategories.Item, itemMenu));
        }