/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here screen = new Point(GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); gameWorld = new GameWorld(this.Content); MediaPlayer.IsRepeating = true; MediaPlayer.Play(Content.Load<Song>("snd_music")); }