Exemple #1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);

            // TODO: use this.Content to load your game content here
            screen = new Point(GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height);

            gameWorld = new GameWorld(this.Content);

            MediaPlayer.IsRepeating = true;
            MediaPlayer.Play(Content.Load<Song>("snd_music"));
        }