public async Task <IActionResult> OnPostAsync()
        {
            if (!ModelState.IsValid)
            {
                return(Page());
            }

            _context.Attach(PlayerModel).State = EntityState.Modified;

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!PlayerModelExists(PlayerModel.Id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(RedirectToPage("./Index"));
        }
Exemple #2
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        public async Task <IActionResult> OnPostAsync()
        {
            if (!ModelState.IsValid)
            {
                return(Page());
            }

            _context.PlayerModel.Add(PlayerModel);
            await _context.SaveChangesAsync();

            return(RedirectToPage("./Index"));
        }
Exemple #3
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        public async Task <IActionResult> OnPostAsync(int?id)
        {
            if (id == null)
            {
                return(NotFound());
            }

            PlayerModel = await _context.PlayerModel.FindAsync(id);

            if (PlayerModel != null)
            {
                _context.PlayerModel.Remove(PlayerModel);
                await _context.SaveChangesAsync();
            }

            return(RedirectToPage("./Index"));
        }