static void Main(string[] args) { ConsoleKeyInfo cki; Console.TreatControlCAsInput = true; Levels level1 = new Levels(); Labyrinthe laby = new Labyrinthe(level1.level1); Pacman pacman = new Pacman(); Ghost ghost1 = new Ghost(); Ghost ghost2 = new Ghost(10); Ghost ghost3 = new Ghost(20); Ghost ghost4 = new Ghost(30); pacman.setPlace(laby); ghost1.setPlace(laby); laby.printLaby(pacman); do { cki = Console.ReadKey(); pacman.move(cki.Key, laby); ghost1.move(laby, pacman); ghost2.move(laby, pacman); ghost3.move(laby, pacman); ghost4.move(laby, pacman); laby.printLaby(pacman); } while (cki.Key != ConsoleKey.Escape); }