public void TestSerializeClientRpcOk() { var api = new PWARemake.Lib.Protocol.Api(); Assert.Equal( "{\"GameCmd\":{\"cmd\":{\"PlayerMove\":{\"current_pos\":null,\"next_pos\":null,\"use_time\":0,\"speed\":0,\"move_mode\":0,\"stamp\":0}}}}", api.Serialize(new CmdPlayerMove()) ); }