private bool IdentifyGrabTargets(IEnumerable <GameObject> targetObjects) { _targetParents = GameObjectEx.FilterParentsOnly(targetObjects); if (_targetParents == null || _targetParents.Count == 0) { return(false); } _grabTargets.Clear(); foreach (var targetObject in _targetParents) { if (targetObject.HierarchyHasObjectsOfType(GameObjectType.Terrain)) { return(false); } if (!targetObject.HierarchyHasObjectsOfType(GameObjectType.Mesh | GameObjectType.Sprite)) { return(false); } _grabTargets.Add(new GrabTarget(targetObject)); } return(_grabTargets.Count != 0); }
public static void RecordObjectTransforms(IEnumerable <GameObject> gameObjects) { var transforms = GameObjectEx.GetObjectTransforms(gameObjects); RecordTransforms(transforms); }