public double[] GenerateRandomAntennaPositions(AntennaArray antennaArray)
        {
            double[] antennaPositions = new double[antennaArray.N_antennae];

            // Always add the contant antenna in the furtherest position to the right
            antennaPositions[antennaPositions.Length - 1] = antennaArray.MaximumArrayPosition;
            bool   isValidGeneration = false;
            Random random            = new Random();

            while (isValidGeneration == false)
            {
                for (int index = 0; index <= antennaPositions.Length - 2; index++)
                {
                    double randomNum = random.NextDouble() * (antennaArray.MaximumArrayPosition - AntennaArray.MIN_SPACING) + AntennaArray.MIN_SPACING;
                    antennaPositions[index] = randomNum;
                }

                // Exit clause
                if (antennaArray.Is_valid(antennaPositions))
                {
                    isValidGeneration = true;
                }
            }

            return(antennaPositions);
        }
 public SwarmController(RandomValidPositionGenerator randomValidPositionGenerator, AntennaArray antennaArray, double[] initialGlobalBest)
 {
     this.randomValidPositionGenerator = randomValidPositionGenerator;
     this.antennaArray         = antennaArray;
     globalBestPosition        = initialGlobalBest;
     globalBestEvaluationValue = antennaArray.Evaluate(globalBestPosition);
     swarm  = new List <Particle>();
     random = new Random();
 }
        public void InitialiseSwarm(int numberOfParticlesInSwarm, AntennaArray antennaArray)
        {
            for (int index = 0; index <= numberOfParticlesInSwarm - 1; index++)
            {
                double[] initialPosition     = randomValidPositionGenerator.GenerateRandomAntennaPositions(antennaArray);
                double[] initialGoalPosition = randomValidPositionGenerator.GenerateRandomAntennaPositions(antennaArray);
                double[] initialVelocity     = GenerateInitialVelocity(initialPosition, initialGoalPosition);

                swarm.Add(new Particle(initialPosition, initialVelocity, initialPosition));
                UpdateGlobalBestFromPersonalBest(initialPosition);
            }
        }
Exemple #4
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        public void RunApplication()
        {
            AntennaArray antennaArray = new AntennaArray(3, 90);
            RandomValidPositionGenerator antennaPlacementGenerator = new RandomValidPositionGenerator(antennaArray);
            SwarmController swarmController = new SwarmController(antennaPlacementGenerator, antennaArray, antennaPlacementGenerator.GenerateRandomAntennaPositions(antennaArray));

            swarmController.InitialiseSwarm(1000, antennaArray);

            var now = DateTime.Now;

            while (DateTime.Now < now.AddMilliseconds(timeToExecuteFor))
            {
                swarmController.UpdateSwarm();
            }
        }
 public RandomValidPositionGenerator(AntennaArray antennaArray)
 {
     AntennaArray = antennaArray;
 }