Exemple #1
0
 public PlayerJoinMessage(PureMessage parent, string name, MessageType type, MessageDestination dest, string message)
     : base(parent, name, type, dest, message)
 {
 }
Exemple #2
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            public Message(PureMessage parent, string name, MessageType type, MessageDestination dest, string message)
            {
                this.parent = parent;

                this.name = name;
                this.type = type;
                this.dest = dest;
                this.message = message;
            }
Exemple #3
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 public TicketCountMessage(PureMessage parent, string name, MessageType type, string message, int ticketCountPercent)
     : base(parent, name, type, MessageDestination.ALL, message)
 {
     this.ticketCountPercent = ticketCountPercent;
 }
Exemple #4
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 public TimedCounterMessage(PureMessage parent, string name, MessageType type, string message, int seconds)
     : base(parent, name, type, MessageDestination.ALL, message)
 {
     this.seconds = seconds;
 }
Exemple #5
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 public PlayerSpawnMessage(PureMessage parent, string name, MessageType type, MessageDestination dest, string message)
     : base(parent, name, type, dest, message)
 {
     this.triggerOnce = true;
 }