public PlayerJoinMessage(PureMessage parent, string name, MessageType type, MessageDestination dest, string message) : base(parent, name, type, dest, message) { }
public Message(PureMessage parent, string name, MessageType type, MessageDestination dest, string message) { this.parent = parent; this.name = name; this.type = type; this.dest = dest; this.message = message; }
public TicketCountMessage(PureMessage parent, string name, MessageType type, string message, int ticketCountPercent) : base(parent, name, type, MessageDestination.ALL, message) { this.ticketCountPercent = ticketCountPercent; }
public TimedCounterMessage(PureMessage parent, string name, MessageType type, string message, int seconds) : base(parent, name, type, MessageDestination.ALL, message) { this.seconds = seconds; }
public PlayerSpawnMessage(PureMessage parent, string name, MessageType type, MessageDestination dest, string message) : base(parent, name, type, dest, message) { this.triggerOnce = true; }