void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\MainWindow.xaml" ((TabletennisCln.MainWindow)(target)).Closed += new System.EventHandler(this.Window_Closed); #line default #line hidden return; case 2: this.Control_Arm = ((PMAC_Communicate.UserControl1)(target)); return; case 3: #line 14 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; case 4: this.TBK_VisionOut = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.ZSPCt = ((TabletennisCln.ZSPCt)(target)); return; case 6: this.TB_lambda = ((System.Windows.Controls.TextBox)(target)); return; case 7: #line 18 "..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1); #line default #line hidden return; } this._contentLoaded = true; }