Exemple #1
0
        public static GameObject FindUIGameObject(string UIName)
        {
            if (m_CanvasObj == null)
            {
                m_CanvasObj = EditorToolKit.FindGameObject("EditorCanvas");
            }

            if (m_CanvasObj == null)
            {
                return(null);
            }

            return(EditorToolKit.FindChildGameObject(m_CanvasObj, UIName));
        }
Exemple #2
0
        public static T GetUIComponent <T>(GameObject Container, string UIName) where T : UnityEngine.Component
        {
            GameObject ChildGameObject = EditorToolKit.FindChildGameObject(Container, UIName);

            if (ChildGameObject == null)
            {
                return(null);
            }

            T tempObj = ChildGameObject.GetComponent <T>();

            if (tempObj == null)
            {
                Debug.LogWarning("Component[" + UIName + "] is not [" + typeof(T) + "]");
                return(null);
            }

            return(tempObj);
        }