public SaveBlockAccessor5BW(SAV5BW sav)
 {
     BoxLayout    = new BoxLayout5(sav, 0x00000);
     Items        = new MyItem5BW(sav, 0x18400);
     PlayerData   = new PlayerData5(sav, 0x19400);
     Mystery      = new MysteryBlock5(sav, 0x1C800);
     Daycare      = new Daycare5(sav, 0x20E00);
     Misc         = new Misc5BW(sav, 0x21200);
     Zukan        = new Zukan5(sav, 0x21600, 0x320);
     BattleSubway = new BattleSubway5(sav, 0x21D00);
 }
Exemple #2
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 public PlayerData5(SAV5BW sav, int offset) : base(sav) => Offset   = offset;
Exemple #3
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 // Everything is stored encrypted, and only decrypted on demand. Only crypt on object fetch...
 public MysteryBlock5(SAV5BW sav, int offset) : base(sav) => Offset = offset;
Exemple #4
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 public Misc5(SAV5BW sav, int offset) : base(sav) => Offset   = offset;
Exemple #5
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 public Zukan5(SAV5BW sav, int dex, int langflag) : base(sav, dex, langflag)
 {
     DexFormIndexFetcher = DexFormUtil.GetDexFormIndexBW;
 }
 public BattleSubway5(SAV5BW sav, int offset) : base(sav) => Offset   = offset;
Exemple #7
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 public BoxLayout5(SAV5BW sav, int offset) : base(sav) => Offset   = offset;