Exemple #1
0
 /// <summary>
 /// Number of children in the DisplayObjectContainer
 /// </summary>
 /// <param name="do">DisplayObject</param>
 /// <param name="recursive">Deep count</param>
 public static int ChildrenCount(DisplayObject @do, bool recursive = true)
 {
     dynamic ddo = @do;
     if (!ddo.children)
         return 0;
     int count = ddo.children.length;
     if (recursive)
     {
         for (var i = 0; i < ddo.children.length; i++)
         {
             count += ChildrenCount(ddo.children[i]);
         }
     }
     return count;
 }
 /// <summary>
 /// Removes a child from the container.
 /// </summary>
 /// <param name="child">The DisplayObject to remove</param>
 public void RemoveChild(DisplayObject child)
 {
 }
        private static void ApplyRatio(DisplayObject displayObj, float ratio, int depth=0)
        {
            if (ratio == 1f)
                return;

            displayObj.position.x = displayObj.position.x * ratio;
            displayObj.position.y = displayObj.position.y * ratio;
            displayObj.scale.x = displayObj.scale.x * ratio;
            displayObj.scale.y = displayObj.scale.y * ratio;

            //if (depth >= 1)
            //	return;

            //DisplayObjectContainer doc = (DisplayObjectContainer)displayObj;
            //for (var i = 0; i < doc.children.Length; i++)
            //{
            //	ApplyRatio(doc.children[i], ratio, ++depth);
            //}
        }
 /// <summary>
 /// Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
 /// </summary>
 /// <param name="child">The child to add</param>
 /// <param name="index">The index to place the child in</param>
 public void AddChildAt(DisplayObject child, int index)
 {
 }