Exemple #1
0
        private void StartSegments()
        {
            Segments = new RenderSegment[CoreCount];
            int remainder = (EndFrame + 1 - StartFrame) % (CoreCount);
            int framesPerWorker = (EndFrame + 1 - StartFrame) / (CoreCount);
            int currentStartFrame = StartFrame;

            for (int core = 0; core < CoreCount; core++)
            {
                RenderSegment segment = new RenderSegment();
                segment.BlendFile = BlendFile;
                segment.StartFrame = currentStartFrame;
                segment.EndFrame = currentStartFrame + framesPerWorker - 1;
                segment.OutputDirectory = WorkDirectory;
                segment.OnComplete = new ProcessComplete(OnSegmentComplete);
                segment.OnFrameRendered = new FrameRendered(OnFrameRendered);

                if (core == CoreCount - 1)
                    segment.EndFrame += remainder;

                currentStartFrame = currentStartFrame + framesPerWorker;
                segment.Render();
                Segments[core] = segment;
            }
        }
Exemple #2
0
 private void OnFrameRendered(RenderSegment segment)
 {
     OnJobProgress(this);
 }