private void OnServerInitialized() { ins = this; foreach (BasePlayer player in BasePlayer.activePlayerList) { OnPlayerInit(player); } }
private void OnServerInitialized() { lang.RegisterMessages(new Dictionary <string, string> { ["PlayerStatisticsMSG"] = "<color=#ffc300>Your PvP Statistics</color> : <color=#ffc300>{0}</color> Kills, <color=#ffc300>{1}</color> Deaths, <color=#ffc300>{2}</color> K/D Ratio", ["ConsoleWipeMSG"] = "{0} Players Pvp Statistics were wiped!", ["ConsoleResetMSG"] = "{0} PvP Statistics has been reset", ["ConsoleNotFoundMSG"] = "{0} Not Found!", }, this); ins = this; BasePlayer.activePlayerList.ForEach(player => { if (player != null) { OnPlayerInit(player); } }); }