Exemple #1
0
        public void OnModLoaded()
        {
            PluginCompiler.CheckCompilerBinary();

            // Include references to all loaded game extensions and any assemblies they reference
            foreach (Core.Extensions.Extension extension in Interface.Oxide.GetAllExtensions())
            {
                if (extension == null || !extension.IsCoreExtension && !extension.IsGameExtension)
                {
                    continue;
                }

                System.Reflection.Assembly assembly = extension.GetType().Assembly;
                string assemblyName = assembly.GetName().Name;

                if (AssemblyBlacklist.Contains(assemblyName))
                {
                    continue;
                }

                PluginReferences.Add(assemblyName);
                foreach (System.Reflection.AssemblyName reference in assembly.GetReferencedAssemblies())
                {
                    if (reference != null)
                    {
                        PluginReferences.Add(reference.Name);
                    }
                }
            }
        }
 public void OnModLoaded()
 {
     // Include references to all loaded game extensions and any assemblies they reference
     foreach (var extension in Interface.Oxide.GetAllExtensions())
     {
         if (extension == null || !extension.IsGameExtension)
         {
             continue;
         }
         var assembly = extension.GetType().Assembly;
         PluginReferences.Add(assembly.GetName().Name);
         foreach (var reference in assembly.GetReferencedAssemblies())
         {
             if (reference != null)
             {
                 PluginReferences.Add(reference.Name);
             }
         }
     }
 }