Exemple #1
0
        long MeasureOccluderOcclusion(SilhouetteOcclusionValidator sov, VoxelizationInput input, List <AABBi> occluderBounds)
        {
            Mesh           mesh       = BuildMeshFromBoxes(input, occluderBounds);
            RenderableMesh renderable = new RenderableMesh(mesh, true);

            long sideCoverage, topCoverage;

            sov.ComputeCoverage(renderable, input.Octree.MeshBounds, out sideCoverage, out topCoverage);

            renderable.Dispose();

            return(sideCoverage + topCoverage);
        }
Exemple #2
0
        public void Dispose()
        {
            GC.SuppressFinalize(this);

            if (OriginalMesh != null)
            {
                OriginalMesh.Dispose();
                OriginalMesh = null;
            }

            if (OccluderMesh != null)
            {
                OccluderMesh.Dispose();
                OccluderMesh = null;
            }
        }