/// <summary>
 /// Initializes the singleton instance of HotkeyRegistrar.
 /// </summary>
 /// <param name="presetToHotkeyMap">The mapping of presets to hotkeys.</param>
 /// <param name="messageFilter"></param>
 public static void Initialize(PresetToHotkeyMap presetToHotkeyMap)
 {
     if (mInstance == null)
     {
         mInstance = new HotkeyRegistrar(presetToHotkeyMap);
     }
     else
     {
         throw new Exception("Unexpected reinitialization of HotkeyRegistrar.");
     }
 }
Exemple #2
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        /// <summary>
        /// Initializes global hotkey infrastructure.
        /// </summary>
        private void InitializeHotkey()
        {
            mMessageFilter = new HotkeyMessageFilter();

            HotkeyRegistrar.Initialize(PresetToHotkeyMap.GetInstance());
            HotkeyHandler.Initialize(PresetToHotkeyMap.GetInstance(), mMessageFilter);

            // Technically this can degrade performance, but we're not doing a ton of work in there.
            // Just have to make sure it's non-blocking.
            Application.AddMessageFilter(mMessageFilter);
        }