public Recommendation(Beatmap beatmap, int weight, Mods mods, BeatmapTraits traitsWithMods, double expectedAccuracy, double expectedPerformancePoints) { Beatmap = beatmap; Weight = weight; Mods = mods; TraitsWithMods = traitsWithMods; ExpectedAccuracy = expectedAccuracy; ExpectedPerformancePoints = expectedPerformancePoints; }
public Beatmap(string id, string mapSetId, GameMode gameMode, string creator, DateTimeOffset lastUpdate, string artist, string title, string version, BeatmapTraits traits) { Id = id; MapSetId = mapSetId; GameMode = gameMode; Creator = creator; LastUpdate = lastUpdate; Artist = artist; Title = title; Version = version; Traits = traits; }