public void HideAllDependencies() { if (dockConstructor == null) { Debug.Log("DockConstructor is null!"); return; } else { foreach (GameObject dockGO in dockConstructor.getDocks()) { DependencyDock dockComponent = dockGO.GetComponent <DependencyDock>(); dockComponent.hideAllDependencies(); } } }
public void addDockConnection(DependencyDock dock, float w) { connectedDocks.Add(dock); dockWeights.Add(w); }