Exemple #1
0
 internal void RecordOpenedConnection(GatewayInboundConnection connection, ClientGrainId clientId)
 {
     lock (lockable)
     {
         logger.LogInformation((int)ErrorCode.GatewayClientOpenedSocket, "Recorded opened connection from endpoint {EndPoint}, client ID {ClientId}.", connection.RemoteEndPoint, clientId);
         ClientState clientState;
         if (clients.TryGetValue(clientId, out clientState))
         {
             var oldSocket = clientState.Connection;
             if (oldSocket != null)
             {
                 // The old socket will be closed by itself later.
                 clientConnections.TryRemove(oldSocket, out _);
             }
         }
         else
         {
             clientState       = new ClientState(clientId, messagingOptions.ClientDropTimeout);
             clients[clientId] = clientState;
             MessagingStatisticsGroup.ConnectedClientCount.Increment();
         }
         clientState.RecordConnection(connection);
         clientConnections[connection] = clientState;
         clientRegistrar.ClientAdded(clientId);
     }
 }
Exemple #2
0
        // This function is run under global lock
        // There is NO need to acquire individual ClientState lock, since we only access client Id (immutable) and close an older socket.
        private void DropClient(ClientState client)
        {
            if (logger.IsEnabled(LogLevel.Information))
            {
                logger.LogInformation(
                    (int)ErrorCode.GatewayDroppingClient,
                    "Dropping client {ClientId}, {IdleDuration} after disconnect with no reconnect",
                    client.Id,
                    DateTime.UtcNow.Subtract(client.DisconnectedSince));
            }

            clients.TryRemove(client.Id, out _);

            GatewayInboundConnection oldConnection = client.Connection;

            if (oldConnection != null)
            {
                // this will not happen, since we drop only already disconnected clients, for socket is already null. But leave this code just to be sure.
                client.RecordDisconnection();
                clientConnections.TryRemove(oldConnection, out _);

                oldConnection.CloseAsync(exception: null).Ignore();
            }

            Interlocked.Increment(ref clientsCollectionVersion);
            MessagingStatisticsGroup.ConnectedClientCount.DecrementBy(1);
        }
Exemple #3
0
        // This function is run under global lock
        // There is NO need to acquire individual ClientState lock, since we only access client Id (immutable) and close an older socket.
        private void DropClient(ClientState client)
        {
            logger.Info(ErrorCode.GatewayDroppingClient, "Dropping client {0}, {1} after disconnect with no reconnect",
                        client.Id, DateTime.UtcNow.Subtract(client.DisconnectedSince));

            clients.TryRemove(client.Id, out _);
            clientRegistrar.ClientDropped(client.Id);

            GatewayInboundConnection oldConnection = client.Connection;

            if (oldConnection != null)
            {
                // this will not happen, since we drop only already disconnected clients, for socket is already null. But leave this code just to be sure.
                client.RecordDisconnection();
                clientConnections.TryRemove(oldConnection, out _);
                oldConnection.Close(new ConnectionAbortedException("Dropping client"));
            }

            MessagingStatisticsGroup.ConnectedClientCount.DecrementBy(1);
        }
Exemple #4
0
        internal void RecordClosedConnection(GatewayInboundConnection connection)
        {
            if (connection == null)
            {
                return;
            }

            lock (lockable)
            {
                if (!clientConnections.TryGetValue(connection, out var clientState))
                {
                    return;
                }

                clientConnections.TryRemove(connection, out _);
                clientState.RecordDisconnection();
                logger.LogInformation(
                    (int)ErrorCode.GatewayClientClosedSocket,
                    "Recorded closed socket from endpoint {Endpoint}, client ID {clientId}.",
                    connection.RemoteEndPoint?.ToString() ?? "null",
                    clientState.Id);
            }
        }
Exemple #5
0
 internal void RecordConnection(GatewayInboundConnection connection)
 {
     Connection        = connection;
     DisconnectedSince = DateTime.MaxValue;
 }