static ActorPrototype CreatePrototype(Actor actor) { return (ActorPrototype) Activator.CreateInstance(actor.Prototype, new object[]{actor.GetType()}); }
internal object DispatchResult(Actor target, object message) { return dispatcher.DispatchResult(target, message); }
internal Task<object> DispatchAsync(Actor target, object message) { return dispatcher.DispatchAsync(target, message); }
internal void Dispatch(Actor target, object message) { dispatcher.Dispatch(target, message); }