public void Name_SetNullValue_ThrowsArgumentNullException() { var terrariaProjectile = new Terraria.Projectile(); var projectile = new OrionProjectile(terrariaProjectile); Assert.Throws <ArgumentNullException>(() => projectile.Name = null !); }
public void Damage_Get() { var terrariaProjectile = new Terraria.Projectile { damage = 123 }; var projectile = new OrionProjectile(terrariaProjectile); Assert.Equal(123, projectile.Damage); }
public void Id_Get() { var terrariaProjectile = new Terraria.Projectile { type = (int)ProjectileId.CrystalBullet }; var projectile = new OrionProjectile(terrariaProjectile); Assert.Equal(ProjectileId.CrystalBullet, projectile.Id); }
public void Name_Set_Get() { var terrariaProjectile = new Terraria.Projectile(); var projectile = new OrionProjectile(terrariaProjectile); projectile.Name = "test"; Assert.Equal("test", projectile.Name); }
public void Name_Get() { var terrariaProjectile = new Terraria.Projectile { type = (int)ProjectileId.WoodenArrow }; var projectile = new OrionProjectile(terrariaProjectile); Assert.Equal("Wooden Arrow", projectile.Name); }
public void SetId() { var terrariaProjectile = new Terraria.Projectile(); var projectile = new OrionProjectile(terrariaProjectile); projectile.SetId(ProjectileId.CrystalBullet); Assert.Equal(ProjectileId.CrystalBullet, (ProjectileId)terrariaProjectile.type); }
public void Knockback_Set() { var terrariaProjectile = new Terraria.Projectile(); var projectile = new OrionProjectile(terrariaProjectile); projectile.Knockback = 2.34f; Assert.Equal(2.34f, terrariaProjectile.knockBack); }
public void Knockback_Get() { var terrariaProjectile = new Terraria.Projectile { knockBack = 2.34f }; var projectile = new OrionProjectile(terrariaProjectile); Assert.Equal(2.34f, projectile.Knockback); }
public void Damage_Set() { var terrariaProjectile = new Terraria.Projectile(); var projectile = new OrionProjectile(terrariaProjectile); projectile.Damage = 123; Assert.Equal(123, terrariaProjectile.damage); }
public void AiValues_Set() { var terrariaProjectile = new Terraria.Projectile(); var projectile = new OrionProjectile(terrariaProjectile); projectile.AiValues[0] = 1.23f; projectile.AiValues[1] = 4.56f; Assert.Equal(1.23f, terrariaProjectile.ai[0]); Assert.Equal(4.56f, terrariaProjectile.ai[1]); }
public void AiValues_Get() { var terrariaProjectile = new Terraria.Projectile(); terrariaProjectile.ai[0] = 1.23f; terrariaProjectile.ai[1] = 4.56f; var projectile = new OrionProjectile(terrariaProjectile); Assert.Equal(2, projectile.AiValues.Length); Assert.Equal(1.23f, projectile.AiValues[0]); Assert.Equal(4.56f, projectile.AiValues[1]); }