public MonoGamePS4GamePad(GamePad gamePad) : base()
 {
     base._init_(gamePad);
     _prevPovState = gamePad.getPov(0);
 }
 public MonoGamePS4GamePad(GamePad gamePad, DeadZone leftStickDeadZone, DeadZone rightStickDeadZone) : base()
 {
     base._init_(gamePad, leftStickDeadZone, rightStickDeadZone);
     _prevPovState = gamePad.getPov(0);
 }