public MonoGamePS4GamePad(GamePad gamePad) : base() { base._init_(gamePad); _prevPovState = gamePad.getPov(0); }
public MonoGamePS4GamePad(GamePad gamePad, DeadZone leftStickDeadZone, DeadZone rightStickDeadZone) : base() { base._init_(gamePad, leftStickDeadZone, rightStickDeadZone); _prevPovState = gamePad.getPov(0); }