Exemple #1
0
 private void BecomeStandby()
 {
     lock (this)
     {
         Log.Info("ZK Election indicated that " + localTarget + " should become standby");
         try
         {
             int timeout = FailoverController.GetGracefulFenceTimeout(conf);
             localTarget.GetProxy(conf, timeout).TransitionToStandby(CreateReqInfo());
             Log.Info("Successfully transitioned " + localTarget + " to standby state");
         }
         catch (Exception e)
         {
             Log.Error("Couldn't transition " + localTarget + " to standby state", e);
         }
         // TODO handle this. It's a likely case since we probably got fenced
         // at the same time.
         serviceState = HAServiceProtocol.HAServiceState.Standby;
     }
 }
Exemple #2
0
        /// <exception cref="Org.Apache.Hadoop.Security.AccessControlException"/>
        /// <exception cref="Org.Apache.Hadoop.HA.ServiceFailedException"/>
        /// <exception cref="System.IO.IOException"/>
        private void DoCedeActive(int millisToCede)
        {
            int timeout = FailoverController.GetGracefulFenceTimeout(conf);

            // Lock elector to maintain lock ordering of elector -> ZKFC
            lock (elector)
            {
                lock (this)
                {
                    if (millisToCede <= 0)
                    {
                        delayJoiningUntilNanotime = 0;
                        RecheckElectability();
                        return;
                    }
                    Log.Info("Requested by " + UserGroupInformation.GetCurrentUser() + " at " + Server
                             .GetRemoteAddress() + " to cede active role.");
                    bool needFence = false;
                    try
                    {
                        localTarget.GetProxy(conf, timeout).TransitionToStandby(CreateReqInfo());
                        Log.Info("Successfully ensured local node is in standby mode");
                    }
                    catch (IOException ioe)
                    {
                        Log.Warn("Unable to transition local node to standby: " + ioe.GetLocalizedMessage
                                     ());
                        Log.Warn("Quitting election but indicating that fencing is " + "necessary");
                        needFence = true;
                    }
                    delayJoiningUntilNanotime = Runtime.NanoTime() + TimeUnit.Milliseconds.ToNanos(millisToCede
                                                                                                   );
                    elector.QuitElection(needFence);
                    serviceState = HAServiceProtocol.HAServiceState.Initializing;
                }
            }
            RecheckElectability();
        }
Exemple #3
0
        /// <summary>Coordinate a graceful failover.</summary>
        /// <remarks>
        /// Coordinate a graceful failover. This proceeds in several phases:
        /// 1) Pre-flight checks: ensure that the local node is healthy, and
        /// thus a candidate for failover.
        /// 2) Determine the current active node. If it is the local node, no
        /// need to failover - return success.
        /// 3) Ask that node to yield from the election for a number of seconds.
        /// 4) Allow the normal election path to run in other threads. Wait until
        /// we either become unhealthy or we see an election attempt recorded by
        /// the normal code path.
        /// 5) Allow the old active to rejoin the election, so a future
        /// failback is possible.
        /// </remarks>
        /// <exception cref="Org.Apache.Hadoop.HA.ServiceFailedException"/>
        /// <exception cref="System.IO.IOException"/>
        /// <exception cref="System.Exception"/>
        private void DoGracefulFailover()
        {
            int timeout = FailoverController.GetGracefulFenceTimeout(conf) * 2;

            // Phase 1: pre-flight checks
            CheckEligibleForFailover();
            // Phase 2: determine old/current active node. Check that we're not
            // ourselves active, etc.
            HAServiceTarget oldActive = GetCurrentActive();

            if (oldActive == null)
            {
                // No node is currently active. So, if we aren't already
                // active ourselves by means of a normal election, then there's
                // probably something preventing us from becoming active.
                throw new ServiceFailedException("No other node is currently active.");
            }
            if (oldActive.GetAddress().Equals(localTarget.GetAddress()))
            {
                Log.Info("Local node " + localTarget + " is already active. " + "No need to failover. Returning success."
                         );
                return;
            }
            // Phase 3: ask the old active to yield from the election.
            Log.Info("Asking " + oldActive + " to cede its active state for " + timeout + "ms"
                     );
            ZKFCProtocol oldZkfc = oldActive.GetZKFCProxy(conf, timeout);

            oldZkfc.CedeActive(timeout);
            // Phase 4: wait for the normal election to make the local node
            // active.
            ZKFailoverController.ActiveAttemptRecord attempt = WaitForActiveAttempt(timeout +
                                                                                    60000);
            if (attempt == null)
            {
                // We didn't even make an attempt to become active.
                lock (this)
                {
                    if (lastHealthState != HealthMonitor.State.ServiceHealthy)
                    {
                        throw new ServiceFailedException("Unable to become active. " + "Service became unhealthy while trying to failover."
                                                         );
                    }
                }
                throw new ServiceFailedException("Unable to become active. " + "Local node did not get an opportunity to do so from ZooKeeper, "
                                                 + "or the local node took too long to transition to active.");
            }
            // Phase 5. At this point, we made some attempt to become active. So we
            // can tell the old active to rejoin if it wants. This allows a quick
            // fail-back if we immediately crash.
            oldZkfc.CedeActive(-1);
            if (attempt.succeeded)
            {
                Log.Info("Successfully became active. " + attempt.status);
            }
            else
            {
                // Propagate failure
                string msg = "Failed to become active. " + attempt.status;
                throw new ServiceFailedException(msg);
            }
        }