public void LoadGameInterfaceGraphics(string Zone) { XMLLoader xml = new XMLLoader(IOManager.GameInterfaceXML); graphicsCollection.AddCollectionFromXml(xml.Document, IOOperation.GameInterface_Graphics, IOContent.Graphics); CurrentZone = Zone; DisplayManager.GameInterfaceLoaded = true; }
void CreateAndShowMainMenu() { CameraFreeze(); XMLLoader xmlLoader = new XMLLoader(); xmlLoader.Load("Profiles\\profiles.xml"); userList = new UsersList(xmlLoader.Document); mainMenu = new MainMenu(this.Game, ref userList); mainMenu.OnNewGameStartClick += new EventHandler<MainMenuEventArgs>(mainMenu_OnNewGameStartClick); mainMenu.OnExitClick += new EventHandler(mainMenu_OnExitClick); mainMenu.OnDeleteUserClick += new EventHandler<MainMenuEventArgs>(mainMenu_OnDeleteUSerClick); mainMenu.OnLoadGameClick += new EventHandler<MainMenuEventArgs>(mainMenu_OnLoadGameClick); pointer = new Sprite(this.Game, GraphicsCollection.GetPack("pointer")); pointer.XRelative = 0; pointer.YRelative = 0; pointer.DrawOrder = 10000; }
public void LoadGameMapGraphics() { XMLLoader xml = new XMLLoader(IOManager.GameMapXML); graphicsCollection.AddCollectionFromXml(xml.Document, IOOperation.GameMap_Graphics, IOContent.Graphics); }
public void LoadCommandCenterGraphics() { XMLLoader command_centerXml = new XMLLoader(IOManager.CommandCenterXML); graphicsCollection.AddCollectionFromXml(command_centerXml.Document, IOOperation.CommandCenter, IOContent.Graphics); }
public void LoadMainMenuGraphics() { XMLLoader main_menuXml = new XMLLoader(IOManager.MainMenuXML); graphicsCollection.AddCollectionFromXml(main_menuXml.Document, IOOperation.MainMenu, IOContent.Graphics); }
public void LoadFonts() { XMLLoader fontsXml = new XMLLoader(IOManager.FontsXML); fontsCollection.AddFontsFromXml(fontsXml.Document, IOOperation.MainMenu, IOContent.Fonts); }