DisplayKeycodes() private méthode

private DisplayKeycodes ( Display display, int &min_keycodes_return, int &max_keycodes_return ) : void
display Display
min_keycodes_return int
max_keycodes_return int
Résultat void
Exemple #1
0
        public X11Keyboard()
        {
            Debug.WriteLine("Using X11Keyboard.");
            state.IsConnected = true;

            var display = API.DefaultDisplay;

            using (new XLock(display))
            {
                // Find the number of keysyms per keycode.
                int first = 0, last = 0;
                API.DisplayKeycodes(display, ref first, ref last);
                var keysym_ptr =
                    API.GetKeyboardMapping(display,
                                           (byte)first,
                                           last - first + 1,
                                           ref KeysymsPerKeycode);
                Functions.XFree(keysym_ptr);

                if (Xkb.IsSupported(display))
                {
                    // Request that auto-repeat is only set on devices that support it physically.
                    // This typically means that it's turned off for keyboards what we want).
                    // We prefer this method over XAutoRepeatOff/On, because the latter needs to
                    // be reset before the program exits.
                    bool supported;
                    Xkb.SetDetectableAutoRepeat(display, true, out supported);
                    KeyMap = new X11KeyMap(display);
                }
            }
        }
Exemple #2
0
        public X11Input(IWindowInfo attach)
        {
            if (attach == null)
            {
                throw new ArgumentException("A valid parent window must be defined, in order to create an X11Input driver.");
            }
            X11WindowInfo x11WindowInfo = (X11WindowInfo)attach;

            this.mouse.Description     = "Default X11 mouse";
            this.mouse.DeviceID        = IntPtr.Zero;
            this.mouse.NumberOfButtons = 5;
            this.mouse.NumberOfWheels  = 1;
            this.dummy_mice_list.Add(this.mouse);
            using (new XLock(x11WindowInfo.Display))
            {
                API.DisplayKeycodes(x11WindowInfo.Display, ref this.firstKeyCode, ref this.lastKeyCode);
                IntPtr keyboardMapping = API.GetKeyboardMapping(x11WindowInfo.Display, (byte)this.firstKeyCode, this.lastKeyCode - this.firstKeyCode + 1, ref this.keysyms_per_keycode);
                this.keysyms = new IntPtr[(this.lastKeyCode - this.firstKeyCode + 1) * this.keysyms_per_keycode];
                Marshal.PtrToStructure(keyboardMapping, (object)this.keysyms);
                API.Free(keyboardMapping);
                KeyboardDevice keyboardDevice = new KeyboardDevice();
                this.keyboard.Description  = "Default X11 keyboard";
                this.keyboard.NumberOfKeys = this.lastKeyCode - this.firstKeyCode + 1;
                this.keyboard.DeviceID     = IntPtr.Zero;
                this.dummy_keyboard_list.Add(this.keyboard);
                bool supported;
                Functions.XkbSetDetectableAutoRepeat(x11WindowInfo.Display, true, out supported);
            }
        }
Exemple #3
0
        //bool disposed;

        #region --- Constructors ---

        /// <summary>
        /// Constructs a new X11Input driver. Creates a hidden InputOnly window, child to
        /// the main application window, which selects input events and routes them to
        /// the device specific drivers (Keyboard, Mouse, Hid).
        /// </summary>
        /// <param name="attach">The window which the InputDriver will attach itself on.</param>
        public X11Input(IWindowInfo attach)
        {
            Debug.WriteLine("Initalizing X11 input driver.");
            Debug.Indent();

            if (attach == null)
            {
                throw new ArgumentException("A valid parent window must be defined, in order to create an X11Input driver.");
            }

            //window = new X11WindowInfo(attach);
            X11WindowInfo window = (X11WindowInfo)attach;

            // Init mouse
            mouse.Description     = "Default X11 mouse";
            mouse.DeviceID        = IntPtr.Zero;
            mouse.NumberOfButtons = 5;
            mouse.NumberOfWheels  = 1;
            dummy_mice_list.Add(mouse);

            using (new XLock(window.Display))
            {
                // Init keyboard
                API.DisplayKeycodes(window.Display, ref firstKeyCode, ref lastKeyCode);
                Debug.Print("First keycode: {0}, last {1}", firstKeyCode, lastKeyCode);

                IntPtr keysym_ptr = API.GetKeyboardMapping(window.Display, (byte)firstKeyCode,
                                                           lastKeyCode - firstKeyCode + 1, ref keysyms_per_keycode);
                Debug.Print("{0} keysyms per keycode.", keysyms_per_keycode);

                keysyms = new IntPtr[(lastKeyCode - firstKeyCode + 1) * keysyms_per_keycode];
                Marshal.PtrToStructure(keysym_ptr, keysyms);
                API.Free(keysym_ptr);

                KeyboardDevice kb = new KeyboardDevice();
                keyboard.Description  = "Default X11 keyboard";
                keyboard.NumberOfKeys = lastKeyCode - firstKeyCode + 1;
                keyboard.DeviceID     = IntPtr.Zero;
                dummy_keyboard_list.Add(keyboard);

                // Request that auto-repeat is only set on devices that support it physically.
                // This typically means that it's turned off for keyboards (which is what we want).
                // We prefer this method over XAutoRepeatOff/On, because the latter needs to
                // be reset before the program exits.
                bool supported;
                Functions.XkbSetDetectableAutoRepeat(window.Display, true, out supported);
            }

            Debug.Unindent();
        }
Exemple #4
0
        public X11Keyboard()
        {
            this.state.IsConnected = true;
            IntPtr defaultDisplay = API.DefaultDisplay;

            using (new XLock(defaultDisplay))
            {
                int min_keycodes_return = 0;
                int max_keycodes_return = 0;
                API.DisplayKeycodes(defaultDisplay, ref min_keycodes_return, ref max_keycodes_return);
                Functions.XFree(API.GetKeyboardMapping(defaultDisplay, (byte)min_keycodes_return, max_keycodes_return - min_keycodes_return + 1, ref this.KeysymsPerKeycode));
                try
                {
                    bool supported;
                    Functions.XkbSetDetectableAutoRepeat(defaultDisplay, true, out supported);
                }
                catch
                {
                }
            }
        }