int swap_interval = 1; // Default interval is defined as 1 in EGL. #endregion #region Constructors public EglContext(GraphicsMode mode, EglWindowInfo window, IGraphicsContext sharedContext, int major, int minor, GraphicsContextFlags flags) { if (mode == null) { throw new ArgumentNullException("mode"); } if (window == null) { throw new ArgumentNullException("window"); } EglContext shared = (EglContext)sharedContext; WindowInfo = window; // Select an EGLConfig that matches the desired mode. We cannot use the 'mode' // parameter directly, since it may have originated on a different system (e.g. GLX) // and it may not support the desired renderer. Renderable = RenderableFlags.GL; if ((flags & GraphicsContextFlags.Embedded) != 0) { Renderable = major > 1 ? RenderableFlags.ES2 : RenderableFlags.ES; } RenderApi api = (Renderable & RenderableFlags.GL) != 0 ? RenderApi.GL : RenderApi.ES; Debug.Print("[EGL] Binding {0} rendering API.", api); if (!Egl.BindAPI(api)) { Debug.Print("[EGL] Failed to bind rendering API. Error: {0}", Egl.GetError()); } Mode = new EglGraphicsMode().SelectGraphicsMode(window, mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.AccumulatorFormat, mode.Buffers, mode.Stereo, Renderable); if (!Mode.Index.HasValue) { throw new GraphicsModeException("Invalid or unsupported GraphicsMode."); } IntPtr config = Mode.Index.Value; if (window.Surface == IntPtr.Zero) { window.CreateWindowSurface(config); } int[] attrib_list = new int[] { Egl.CONTEXT_CLIENT_VERSION, major, Egl.NONE }; HandleAsEGLContext = Egl.CreateContext(window.Display, config, shared != null ? shared.HandleAsEGLContext : IntPtr.Zero, attrib_list); MakeCurrent(window); }
bool vsync = true; // Default vsync value is defined as 1 (true) in EGL. public EglContext(GraphicsMode mode, EglWindowInfo window, IGraphicsContext sharedContext, int major, int minor, GraphicsContextFlags flags) { if (mode == null) { throw new ArgumentNullException("mode"); } if (window == null) { throw new ArgumentNullException("window"); } //EglContext shared = (EglContext)sharedContext; //old version EglContext shared = sharedContext as EglContext; int dummy_major, dummy_minor; if (!Egl.Initialize(window.Display, out dummy_major, out dummy_minor)) { throw new GraphicsContextException(String.Format("Failed to initialize EGL, error {0}.", Egl.GetError())); } WindowInfo = window; Egl.BindAPI(0x30A0); //bind EGL_OPENGL_ES_API var eglGfxMode = new EglGraphicsMode(); eglGfxMode.window = window; Mode = eglGfxMode.SelectGraphicsMode(mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.AccumulatorFormat, mode.Buffers, mode.Stereo); if (!Mode.Index.HasValue) { throw new GraphicsModeException("Invalid or unsupported GraphicsMode."); } IntPtr config = Mode.Index.Value; if (window.Surface == IntPtr.Zero) { window.CreateWindowSurface(config); } int[] attrib_list = new int[] { //key,value Egl.CONTEXT_CLIENT_VERSION, major, Egl.NONE }; HandleAsEGLContext = Egl.CreateContext(window.Display, config, shared != null ? shared.HandleAsEGLContext : IntPtr.Zero, attrib_list); MakeCurrent(window); }
int swap_interval = 1; // Default interval is defined as 1 in EGL. #endregion #region Constructors public EglContext(GraphicsMode mode, EglWindowInfo window, IGraphicsContext sharedContext, int major, int minor, GraphicsContextFlags flags) { if (mode == null) { throw new ArgumentNullException("mode"); } if (window == null) { throw new ArgumentNullException("window"); } EglContext shared = (EglContext)sharedContext; int dummy_major, dummy_minor; if (!Egl.Initialize(window.Display, out dummy_major, out dummy_minor)) { throw new GraphicsContextException(String.Format("Failed to initialize EGL, error {0}.", Egl.GetError())); } WindowInfo = window; // Select an EGLConfig that matches the desired mode. We cannot use the 'mode' // parameter directly, since it may have originated on a different system (e.g. GLX) // and it may not support the desired renderer. Mode = new EglGraphicsMode().SelectGraphicsMode(mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.AccumulatorFormat, mode.Buffers, mode.Stereo, major > 1 ? RenderableFlags.ES2 : RenderableFlags.ES); if (!Mode.Index.HasValue) { throw new GraphicsModeException("Invalid or unsupported GraphicsMode."); } IntPtr config = Mode.Index.Value; if (window.Surface == IntPtr.Zero) { window.CreateWindowSurface(config); } int[] attrib_list = new int[] { Egl.CONTEXT_CLIENT_VERSION, major, Egl.NONE }; HandleAsEGLContext = Egl.CreateContext(window.Display, config, shared != null ? shared.HandleAsEGLContext : IntPtr.Zero, attrib_list); MakeCurrent(window); }
bool vsync = true; // Default vsync value is defined as 1 (true) in EGL. #endregion #region Constructors public EglContext(GraphicsMode mode, EglWindowInfo window, IGraphicsContext sharedContext, int major, int minor, GraphicsContextFlags flags) { if (mode == null) { throw new ArgumentNullException("mode"); } if (window == null) { throw new ArgumentNullException("window"); } EglContext shared = (EglContext)sharedContext; int dummy_major, dummy_minor; if (!Egl.Initialize(window.Display, out dummy_major, out dummy_minor)) { throw new GraphicsContextException(String.Format("Failed to initialize EGL, error {0}.", Egl.GetError())); } WindowInfo = window; Mode = new EglGraphicsMode().SelectGraphicsMode(mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.AccumulatorFormat, mode.Buffers, mode.Stereo); if (!Mode.Index.HasValue) { throw new GraphicsModeException("Invalid or unsupported GraphicsMode."); } EGLConfig config = new EGLConfig(mode.Index.Value); if (window.Surface.Handle == EGLSurface.None.Handle) { window.CreateWindowSurface(config); } int[] attrib_list = new int[] { Egl.CONTEXT_CLIENT_VERSION, major, Egl.NONE }; HandleAsEGLContext = Egl.CreateContext(window.Display, config, shared != null ? shared.HandleAsEGLContext : EGLContext.None, attrib_list); MakeCurrent(window); }
public EglContext(GraphicsMode mode, EglWindowInfo window, IGraphicsContext sharedContext, int major, int minor, GraphicsContextFlags flags) { if (mode == null) { throw new ArgumentNullException("mode"); } if (window == null) { throw new ArgumentNullException("window"); } EglContext eglContext = (EglContext)sharedContext; int major1; int minor1; if (!Egl.Initialize(window.Display, out major1, out minor1)) { throw new GraphicsContextException(string.Format("Failed to initialize EGL, error {0}.", (object)Egl.GetError())); } this.WindowInfo = window; this.Mode = new EglGraphicsMode().SelectGraphicsMode(mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.AccumulatorFormat, mode.Buffers, mode.Stereo, major > 1 ? RenderableFlags.ES2 : RenderableFlags.ES); if (!this.Mode.Index.HasValue) { throw new GraphicsModeException("Invalid or unsupported GraphicsMode."); } IntPtr config = this.Mode.Index.Value; if (window.Surface == IntPtr.Zero) { window.CreateWindowSurface(config); } int[] attrib_list = new int[3] { 12440, major, 12344 }; this.HandleAsEGLContext = Egl.CreateContext(window.Display, config, eglContext != null ? eglContext.HandleAsEGLContext : IntPtr.Zero, attrib_list); this.MakeCurrent((IWindowInfo)window); }
int swap_interval = 1; // Default interval is defined as 1 in EGL. #endregion #region Constructors public EglContext(GraphicsMode mode, EglWindowInfo window, IGraphicsContext sharedContext, int major, int minor, GraphicsContextFlags flags) { if (mode == null) { throw new ArgumentNullException("mode"); } if (window == null) { throw new ArgumentNullException("window"); } EglContext shared = GetSharedEglContext(sharedContext); WindowInfo = window; // Select an EGLConfig that matches the desired mode. We cannot use the 'mode' // parameter directly, since it may have originated on a different system (e.g. GLX) // and it may not support the desired renderer. Renderable = RenderableFlags.GL; if ((flags & GraphicsContextFlags.Embedded) != 0) { switch (major) { case 3: Renderable = RenderableFlags.ES3; break; case 2: Renderable = RenderableFlags.ES2; break; default: Renderable = RenderableFlags.ES; break; } } RenderApi api = (Renderable & RenderableFlags.GL) != 0 ? RenderApi.GL : RenderApi.ES; Debug.Print("[EGL] Binding {0} rendering API.", api); if (!Egl.BindAPI(api)) { Debug.Print("[EGL] Failed to bind rendering API. Error: {0}", Egl.GetError()); } bool offscreen = (flags & GraphicsContextFlags.Offscreen) != 0; SurfaceType surface_type = offscreen ? SurfaceType.PBUFFER_BIT : SurfaceType.WINDOW_BIT; Mode = new EglGraphicsMode().SelectGraphicsMode(surface_type, window.Display, mode.ColorFormat, mode.Depth, mode.Stencil, mode.Samples, mode.AccumulatorFormat, mode.Buffers, mode.Stereo, Renderable, (flags & GraphicsContextFlags.AngleFullscreen) > 0); if (!Mode.Index.HasValue) { throw new GraphicsModeException("Invalid or unsupported GraphicsMode."); } IntPtr config = Mode.Index.Value; if (window.Surface == IntPtr.Zero) { if (!offscreen) { window.CreateWindowSurface(config); } else { window.CreatePbufferSurface(config); } } int[] attrib_list = new int[] { Egl.CONTEXT_CLIENT_VERSION, major, Egl.NONE }; var share_context = shared != null ? shared.HandleAsEGLContext : IntPtr.Zero; try { HandleAsEGLContext = Egl.CreateContext(window.Display, config, share_context, attrib_list); GraphicsContextFlags = flags; MakeCurrent(window); } catch { window.DestroySurface(); throw; } }