Exemple #1
0
        void client_PlayerListOfPlayerRequestEvent(object sender, PlayerEventArgs arg)
        {
            PDInsertPlayer pd;
            PlayerObserver client = sender as PlayerObserver;

            foreach (var item in m_clients)
            {
                pd = new PDInsertPlayer(item.Value.ThisPlayer.PlayerID, item.Value.ThisPlayer.Login, item.Value.ThisPlayer.Score);
                try
                {
                    client.SocketClient.sendPacket(pd);
                }
                catch (System.Exception ex)
                {
            #if DEBUG
                    System.Console.WriteLine(ex.StackTrace);
            #endif
                }
            }
        }
Exemple #2
0
        public static PD createPd(byte[] data)
        {
            int pdType = 0x000000FF & (int)data[0];

            E_PD_TYPE pdTypeEnum = (E_PD_TYPE)pdType;
            PD pd = null;

            MemoryStream ms = new MemoryStream(data);
            BinaryReader br = new BinaryReader(ms);

            switch (pdTypeEnum)
            {
                case E_PD_TYPE.AUTHENTIFICATION_RESP:
                    pd = new PDAuthentificationResp();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.AUTHENTIFICATION:
                    pd = new PDAuthentification();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.DELETEPLAYER:
                    pd = new PDDeletePlayer();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.DELETETABLE:
                    pd = new PDDeleteTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.INSERTPLAYER:
                    pd = new PDInsertPlayer();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.INSERTTABLE:
                    pd = new PDInsertTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.UPDATEPPLAYERSTATE:
                    pd = new PDUpdatePlayerState();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.UPDATETABLESTATE:
                    pd = new PDUpdateTableState();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.UPDATECELL:
                    pd = new PDUpdateCell();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.UPDATECELLREQUEST:
                    pd = new PDUpdateCellRequest();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.UPDATEPPLAYERTABLESTATE:
                    pd = new PDUpdatePlayerTableState();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.PUBLICCHAT:
                    pd = new PDPublicChat();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.PRIVATECHAT:
                    pd = new PDPrivateChat();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.NEWTABLE:
                    pd = new PDNewTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.JOINTABLE:
                    pd = new PDJoinTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.JOINTABLERESPONSE:
                    pd = new PDJoinTableResponse();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.EXITTABLE:
                    pd = new PDExitTable();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.STARTTABLEGAME:
                    pd = new PDStartTableGame();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.GAMEFINISH:
                    pd = new PDGameFinish();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.LISTOFPLAYERREQUEST:
                    pd = new PDListOfPlayerRequest();
                    pd.unmarshal(br);
                    break;
                case E_PD_TYPE.LISTOFTABLEREQUEST:
                    pd = new PDListOfPlayerRequest();
                    pd.unmarshal(br);
                    break;

                case E_PD_TYPE.ERROR:
                    pd = new PDError();
                    pd.unmarshal(br);
                    break;
            }
            br.Close();
            return pd;
        }