Exemple #1
0
		/// <summary>
		/// This construct is only called by the AVRenderer object.
		/// </summary>
		/// <param name="device"></param>
		/// <param name="AVTransportID"></param>
		/// <param name="RenderingControlID"></param>
		/// <param name="ConnectionID"></param>
		/// <param name="ReadyCallback"></param>
		/// <param name="StateObject"></param>
		internal AVConnection(UPnPDevice device, int AVTransportID, int RenderingControlID, Int32 ConnectionID, AVConnection.OnReadyHandler ReadyCallback, object StateObject)
		{
			OpenSource.Utilities.InstanceTracker.Add(this);
			this.Tag = StateObject;
			this.OnReady += ReadyCallback;

			FriendlyName = device.FriendlyName;
			Identifier = device.UniqueDeviceName + ":" + ConnectionID.ToString();
			AVTid = AVTransportID;
			RCid = RenderingControlID;
			CMid = ConnectionID;

			AVTransport = new CpAVTransport(device.GetServices(CpAVTransport.SERVICE_NAME)[0]);
			RenderingControl = new CpRenderingControl(device.GetServices(CpRenderingControl.SERVICE_NAME)[0]);
			ConnectionManager = new CpConnectionManager(device.GetServices(CpConnectionManager.SERVICE_NAME)[0]);

			if(RenderingControl.HasStateVariable_Volume)
			{
				// If the renderer has defined ranges, use those
				if(RenderingControl.HasMaximum_Volume)
				{
					MaxVolume = (UInt16)RenderingControl.Maximum_Volume;
				}
				else
				{
					MaxVolume = UInt16.MaxValue;
				}

				if(RenderingControl.HasMinimum_Volume)
				{
					MinVolume = (UInt16)RenderingControl.Minimum_Volume;
				}
				else
				{
					MinVolume = UInt16.MinValue;
				}
			}
			
			lock(this)
			{
				if(AVTransport.HasStateVariable_LastChange)
				{
					// Hook up to the LastChange event of AVTransport
					++this.StateCounter;
					AV_LastChange = new AVTransportLastChange(AVTransport,device.UniqueDeviceName, AVTid, new AVTransportLastChange.ReadyHandler(AVTLC));
					AV_LastChange.OnCurrentPositionChanged += new AVTransportLastChange.VariableChangeHandler(PositionSink);
					AV_LastChange.OnPlayStateChanged += new AVTransportLastChange.VariableChangeHandler(PlayStateSink);
					AV_LastChange.OnAVTransportURIChanged += new AVTransportLastChange.VariableChangeHandler(AVTransportURISink);
					AV_LastChange.OnCurrentTrackChanged += new AVTransportLastChange.VariableChangeHandler(TrackChangedSink);
					AV_LastChange.OnNumberOfTracksChanged += new AVTransportLastChange.VariableChangeHandler(NumberOfTracksChangedSink);
					AV_LastChange.OnTrackURIChanged += new AVTransportLastChange.VariableChangeHandler(TrackURIChangedSink);
					AV_LastChange.OnCurrentURIMetaDataChanged += new AVTransportLastChange.VariableChangeHandler(URIMetaDataChangedSink);
					AV_LastChange.OnCurrentPlayModeChanged += new AVTransportLastChange.VariableChangeHandler(CurrentPlayModeChangedSink);
					AV_LastChange.OnTransportStatusChanged += new AVTransportLastChange.VariableChangeHandler(TransportStatusChangedSink);
				}

				if(RenderingControl.HasStateVariable_LastChange)
				{
					// Hook up to the LastChange event of RenderingControl
					++this.StateCounter;
					RC_LastChange = new RenderingControlLastChange(RenderingControl,device.UniqueDeviceName, RCid, new RenderingControlLastChange.OnReadyHandler(RCLC));
					RC_LastChange.OnMuteChanged += new RenderingControlLastChange.VariableChangeHandler(MuteSink);
					RC_LastChange.OnVolumeChanged += new RenderingControlLastChange.VariableChangeHandler(VolumeSink);
				}

				/* Get ProtocolInfo Value of current connection */
				++this.StateCounter;
				ConnectionManager.GetCurrentConnectionInfo(ConnectionID,this.GetHashCode(),new CpConnectionManager.Delegate_OnResult_GetCurrentConnectionInfo(InitialState_GetCurrentConnectionInfoSink));
			}
			RenderingControl._subscribe(500);
			AVTransport._subscribe(500);
		}