internal void TriggerTouched(IObject entity, MRMTouchEventArgs args) { TouchEventArgs e = new TouchEventArgs(); e.AvatarID = args.Avatar.GlobalID; e.AvatarName = args.Avatar.Name; e.AvatarPosition = args.Avatar.WorldPosition; e.TouchPosition = args.TouchPosition; Touched(entity.GlobalID, e); }
private void TriggerTouched(IObject sender, MRMTouchEventArgs args) { if (_OnWorldTouch != null) { TouchEventArgs e = new TouchEventArgs(); e.AvatarName = args.Avatar.Name; e.AvatarID = args.Avatar.GlobalID; e.AvatarPosition = args.Avatar.WorldPosition; e.TouchPosition = args.TouchPosition; //e.TouchBiNormal = args.TouchBiNormal; //e.TouchMaterialIndex = args.TouchMaterialIndex; //e.TouchNormal = args.TouchNormal; //e.TouchST = args.TouchST; //e.TouchUV = args.TouchUV; //e.LinkNumber = args.LinkNumber; _OnWorldTouch(sender.GlobalID, e); } }
/// <summary> /// Handler for touch events from the world /// </summary> /// <param name="sender">The object which sent the touch event</param> /// <param name="args">Any arguments attached to the touch event</param> public void touchListener(IObject sender, TouchEventArgs args) { if (listening.Contains(sender.GlobalID)) { touchQ.qItem(new Pair<UUID, TouchEventArgs>(sender.GlobalID, args)); DB.Print("Entry Point received touch event", Levels.SCRIPTS); } }
void EventManager_OnObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) { if (_OnTouchActive && m_localID == localID) { TouchEventArgs e = new TouchEventArgs(); e.Avatar = new SPAvatar(m_rootScene, remoteClient.AgentId, m_security); e.TouchBiNormal = surfaceArgs.Binormal; e.TouchMaterialIndex = surfaceArgs.FaceIndex; e.TouchNormal = surfaceArgs.Normal; e.TouchPosition = surfaceArgs.Position; e.TouchST = new Vector2(surfaceArgs.STCoord.X, surfaceArgs.STCoord.Y); e.TouchUV = new Vector2(surfaceArgs.UVCoord.X, surfaceArgs.UVCoord.Y); IObject sender = this; if (_OnTouch != null) _OnTouch(sender, e); } }
private void TriggerTouch(IObject sender, TouchEventArgs args) { _obj = sender; OpenSim.Region.OptionalModules.Scripting.Minimodule.API.Sandboxed.Root.QueueEvent(() => _OnTouch(this, args)); }
private void TriggerTouched(IObject sender, MRMTouchEventArgs args) { if (_OnWorldTouch != null) { TouchEventArgs e = new TouchEventArgs(); e.AvatarName = args.Avatar.Name; e.AvatarID = args.Avatar.GlobalID; e.AvatarPosition = args.Avatar.WorldPosition; e.TouchPosition = args.TouchPosition; //e.TouchBiNormal = args.TouchBiNormal; //e.TouchMaterialIndex = args.TouchMaterialIndex; //e.TouchNormal = args.TouchNormal; //e.TouchST = args.TouchST; //e.TouchUV = args.TouchUV; //e.LinkNumber = args.LinkNumber; _OnWorldTouch(sender.GlobalID, e); } }
// This is our touch event handler void OnTouched(IObject sender, TouchEventArgs e) { Host.Object.Say("Touched."); }
private void Touched(UUID source, TouchEventArgs args) { if (!_permissions.Authorize(_factory[source], args.AvatarID)) { return; } _logger.Debug(Name + " touched."); foreach (var listener in _listeners) listener(source, args); }
private void RegisterPrim(IObject obj) { lock (this) { if (obj == null) return; if (_tracked.Contains(obj.GlobalID)) return; else _tracked.Add(obj.GlobalID); } try { obj.OnTouch += (source, args) => { TouchEventArgs e = new TouchEventArgs(); e.AvatarID = args.Avatar.GlobalID; e.AvatarName = args.Avatar.Name; e.AvatarPosition = args.Avatar.WorldPosition; e.TouchPosition = args.TouchPosition; Touched(source.GlobalID, e); }; _factory.RegisterLinkButton(obj, this); } catch (Exception e) { _factory.RegisterChatButton(obj.GlobalID, this); obj.Say(e.Message); } }
internal void TriggerTouched(IObject entity, MRMTouchEventArgs args) { TouchEventArgs e = new TouchEventArgs(); e.AvatarID = args.Avatar.GlobalID; e.AvatarName = args.Avatar.Name; e.AvatarPosition = args.Avatar.WorldPosition; e.TouchPosition = args.TouchPosition; Touched(entity.GlobalID, e); }
internal void TriggerTouched(string text, UUID id) { string[] msg = text.Split(':'); if (msg.Length == 5) { TouchEventArgs args = new TouchEventArgs(); args.AvatarID = UUID.Parse(msg[1]); args.AvatarName = msg[2]; args.AvatarPosition = Vector3.Parse(msg[3]); args.TouchPosition = Vector3.Parse(msg[4]); Touched(id, args); } }