public void ShutdownConnection(UUID avatarId, OpenGridProtocolModule mod)
 {
     Scene homeScene = GetRootScene();
     ScenePresence avatar = null;
     if (homeScene.TryGetScenePresence(avatarId,out avatar))
     {
         KillAUser ku = new KillAUser(avatar,mod);
         Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true);
     }
 }
 public void ShutdownConnection(UUID avatarId, OpenGridProtocolModule mod)
 {
     Scene homeScene = GetRootScene();
     ScenePresence avatar = null;
     if (homeScene.TryGetAvatar(avatarId,out avatar))
     {
         KillAUser ku = new KillAUser(avatar,mod);
         Thread ta = new Thread(ku.ShutdownNoLogout);
         ta.IsBackground = true;
         ta.Name = "ShutdownThread";
         ta.Start();
     }
 }